| 1589 | } |
| 1590 | |
| 1591 | void Obj_FlameTrap(int i) |
| 1592 | { |
| 1593 | int x, y; |
| 1594 | int j, k; |
| 1595 | |
| 1596 | if (object[i]._oVar2) { |
| 1597 | if (object[i]._oVar4) { |
| 1598 | object[i]._oAnimFrame--; |
| 1599 | if (object[i]._oAnimFrame == 1) { |
| 1600 | object[i]._oVar4 = 0; |
| 1601 | AddUnLight(object[i]._olid); |
| 1602 | } else if (object[i]._oAnimFrame <= 4) { |
| 1603 | ChangeLightRadius(object[i]._olid, object[i]._oAnimFrame); |
| 1604 | } |
| 1605 | } |
| 1606 | } else if (!object[i]._oVar4) { |
| 1607 | if (object[i]._oVar3 == 2) { |
| 1608 | x = object[i]._ox - 2; |
| 1609 | y = object[i]._oy; |
| 1610 | for (j = 0; j < 5; j++) { |
| 1611 | if (dPlayer[x][y] || dMonster[x][y]) |
| 1612 | object[i]._oVar4 = 1; |
| 1613 | x++; |
| 1614 | } |
| 1615 | } else { |
| 1616 | x = object[i]._ox; |
| 1617 | y = object[i]._oy - 2; |
| 1618 | for (k = 0; k < 5; k++) { |
| 1619 | if (dPlayer[x][y] || dMonster[x][y]) |
| 1620 | object[i]._oVar4 = 1; |
| 1621 | y++; |
| 1622 | } |
| 1623 | } |
| 1624 | if (object[i]._oVar4) |
| 1625 | ActivateTrapLine(object[i]._otype, object[i]._oVar1); |
| 1626 | } else { |
| 1627 | if (object[i]._oAnimFrame == object[i]._oAnimLen) |
| 1628 | object[i]._oAnimFrame = 11; |
| 1629 | if (object[i]._oAnimFrame <= 5) |
| 1630 | ChangeLightRadius(object[i]._olid, object[i]._oAnimFrame); |
| 1631 | } |
| 1632 | } |
| 1633 | |
| 1634 | void Obj_Trap(int i) |
| 1635 | { |
no test coverage detected