| 808 | } |
| 809 | |
| 810 | void LoadPortal(int i) |
| 811 | { |
| 812 | PortalStruct *pPortal = &portal[i]; |
| 813 | |
| 814 | CopyInt(tbuff, &pPortal->open); |
| 815 | CopyInt(tbuff, &pPortal->x); |
| 816 | CopyInt(tbuff, &pPortal->y); |
| 817 | CopyInt(tbuff, &pPortal->level); |
| 818 | CopyInt(tbuff, &pPortal->ltype); |
| 819 | CopyInt(tbuff, &pPortal->setlvl); |
| 820 | } |
| 821 | |
| 822 | void SaveGame() |
| 823 | { |