| 1027 | } |
| 1028 | |
| 1029 | void diablo_pause_game() |
| 1030 | { |
| 1031 | if (gbMaxPlayers <= 1) { |
| 1032 | if (PauseMode) { |
| 1033 | PauseMode = 0; |
| 1034 | } else { |
| 1035 | PauseMode = 2; |
| 1036 | FreeMonsterSnd(); |
| 1037 | track_repeat_walk(FALSE); |
| 1038 | } |
| 1039 | force_redraw = 255; |
| 1040 | } |
| 1041 | } |
| 1042 | |
| 1043 | /* NOTE: `return` must be used instead of `break` to be bin exact as C++ */ |
| 1044 | void PressChar(int vkey) |