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Functions5,142 in github.com/diasurgical/devilution

↓ 2 callersFunctionProcessInput
Source/diablo.cpp:128
↓ 2 callersFunctionProcessItems
Source/items.cpp:2444
↓ 2 callersFunctionProcessMissiles
Source/missiles.cpp:4056
↓ 2 callersFunctionReadMpqFileSectorFile
3rdParty/StormLib/src/SFileReadFile.cpp:458
↓ 2 callersFunctionReadMpqFileSingleUnit
3rdParty/StormLib/src/SFileReadFile.cpp:223
↓ 2 callersFunctionRedBack
Source/control.cpp:1685
↓ 2 callersFunctionReleaseChrBtns
Source/control.cpp:1598
↓ 2 callersFunctionReleaseStoreBtn
Source/stores.cpp:2773
↓ 2 callersFunctionRemoveFile
SourceS/file_util.h:97
↓ 2 callersFunctionRemovePlrMissiles
Source/player.cpp:1978
↓ 2 callersFunctionRemovePlrPortal
Source/msg.cpp:973
↓ 2 callersFunctionRenderUTF8_Solid_Wrapped
Based on SDL 2.0.12 TTF_RenderUTF8_Blended_Wrapped
SourceX/DiabloUI/ttf_render_wrapped.cpp:22
↓ 2 callersFunctionResetEvent
SourceX/thread.cpp:58
↓ 2 callersFunctionResetPal
Source/palette.cpp:112
↓ 2 callersFunctionResizeFile
SourceS/file_util.h:66
↓ 2 callersFunctionRespawnDeadItem
Source/player.cpp:1665
↓ 2 callersFunctionRndBoyItem
Source/items.cpp:3615
↓ 2 callersFunctionRndHealerItem
Source/items.cpp:3696
↓ 2 callersFunctionRndPremiumItem
Source/items.cpp:3419
↓ 2 callersFunctionRndSFX
Source/effects.cpp:1091
↓ 2 callersFunctionRndSmithItem
Source/items.cpp:3320
↓ 2 callersFunctionRndUItem
Source/items.cpp:1851
↓ 2 callersFunctionRndWitchItem
Source/items.cpp:3512
↓ 2 callersFunctionSBmpLoadImage
SourceX/storm/storm.cpp:194
↓ 2 callersFunctionSCompDecompress
3rdParty/StormLib/src/SCompression.cpp:931
↓ 2 callersFunctionSCompExplode
3rdParty/StormLib/src/SCompression.cpp:713
↓ 2 callersFunctionSDLBackport_PixelformatToMask
SourceS/sdl2_to_1_2_backports.h:231
↓ 2 callersFunctionSDLC_SetSurfaceAndPaletteColors
Sets the palette's colors and: SDL2: Points the surface's palette to the given palette if necessary. SDL1: Sets the surface's colors.
SourceS/sdl_compat.h:66
↓ 2 callersFunctionSDL_AllocPalette
SourceS/sdl2_to_1_2_backports.h:183
↓ 2 callersFunctionSDL_CreateRGBSurfaceWithFormatFrom
From SDL 2.0.9.
SourceS/sdl2_backports.h:27
↓ 2 callersFunctionSDL_FreePalette
SourceS/sdl2_to_1_2_backports.h:209
↓ 2 callersFunctionSDL_HasColorKey
SourceS/sdl2_to_1_2_backports.h:220
↓ 2 callersFunctionSDL_StartTextInput
SourceS/sdl2_to_1_2_backports.h:69
↓ 2 callersFunctionSHA1Reset
Source/sha.cpp:138
↓ 2 callersFunctionSNetCreateGame
* @brief Called by engine for single, called by ui for multi */
SourceX/storm/storm_net.cpp:110
↓ 2 callersFunctionSNetDestroy
SourceX/storm/storm_net.cpp:61
↓ 2 callersFunctionSNetDropPlayer
SourceX/storm/storm_net.cpp:66
↓ 2 callersFunctionSNetGetGameInfo
SourceX/storm/storm_net.cpp:71
↓ 2 callersFunctionSNetInitializeProvider
* @brief Called by engine for single, called by ui for multi * @param provider BNET, IPXN, MODM, SCBL or UDPN * @param fileinfo Ignore */
SourceX/storm/storm_net.cpp:99
↓ 2 callersFunctionSTextDown
Source/stores.cpp:1663
↓ 2 callersFunctionSTextEnter
Source/stores.cpp:2639
↓ 2 callersFunctionSTextUp
Source/stores.cpp:1626
↓ 2 callersFunctionSVidPlayEnd
SourceX/storm/storm.cpp:754
↓ 2 callersFunctionS_ScrollHBuy
Source/stores.cpp:1154
↓ 2 callersFunctionS_ScrollSBuy
Source/stores.cpp:376
↓ 2 callersFunctionS_ScrollSPBuy
Source/stores.cpp:503
↓ 2 callersFunctionS_ScrollWBuy
Source/stores.cpp:789
↓ 2 callersFunctionSaveExtTable
3rdParty/StormLib/src/SBaseFileTable.cpp:1087
↓ 2 callersFunctionSaveMonster
Source/loadsave.cpp:1193
↓ 2 callersFunctionSaveMpqTable
3rdParty/StormLib/src/SBaseFileTable.cpp:1022
↓ 2 callersFunctionSaveObject
Source/loadsave.cpp:1336
↓ 2 callersFunctionSavePreLighting
Source/lighting.cpp:1159
↓ 2 callersFunctionScaleJoystickAxes
SourceX/controls/controller_motion.cpp:12
↓ 2 callersFunctionSetAutomapView
Source/automap.cpp:570
↓ 2 callersFunctionSetFlaskHeight
* Draws a section of the empty flask cel on top of the panel to create the illusion * of the flask getting empty. This function takes a cel and draw
Source/control.cpp:565
↓ 2 callersFunctionSetItemRecord
Source/items.cpp:4029
↓ 2 callersFunctionSetPortalStats
Source/portal.cpp:21
↓ 2 callersFunctionSetVideoMode
SourceX/display.cpp:25
↓ 2 callersFunctionSetVideoModeToPrimary
SourceX/display.cpp:34
↓ 2 callersFunctionSetupAllUseful
Source/items.cpp:2179
↓ 2 callersFunctionShowProgress
Source/interfac.cpp:66
↓ 2 callersFunctionSpaceWidth
SourceX/controls/modifier_hints.cpp:22
↓ 2 callersFunctionSpawnWitch
Source/items.cpp:3569
↓ 2 callersFunctionSpecialAutoPlace
Source/inv.cpp:484
↓ 2 callersFunctionStartAutomap
Source/automap.cpp:108
↓ 2 callersFunctionStartPlayerKill
Source/player.cpp:1691
↓ 2 callersFunctionStartWalk3
Source/player.cpp:1382
↓ 2 callersFunctionStoreGoldFit
Source/stores.cpp:1959
↓ 2 callersFunctionSyncBreakObj
Source/objects.cpp:4132
↓ 2 callersFunctionSyncInitPlrPos
Source/player.cpp:3808
↓ 2 callersFunctionSyncPortals
Source/portal.cpp:49
↓ 2 callersFunctionTFit_GoatShrine
Source/themes.cpp:163
↓ 2 callersFunctionTFit_SkelRoom
Source/themes.cpp:145
↓ 2 callersFunctionThumbRect
SourceX/DiabloUI/scrollbar.h:57
↓ 2 callersFunctionTorchLocOK
Source/objects.cpp:454
↓ 2 callersFunctionTranslateBetTable
3rdParty/StormLib/src/SBaseFileTable.cpp:1573
↓ 2 callersFunctionTranslateHetTable
3rdParty/StormLib/src/SBaseFileTable.cpp:1307
↓ 2 callersFunctionTranslateMessage
SourceX/miniwin/misc_msg.cpp:626
↓ 2 callersFunctionTryInvPut
Source/inv.cpp:1710
↓ 2 callersFunctionUiFocusNavigationSelect
SourceX/DiabloUI/diabloui.cpp:348
↓ 2 callersFunctionUiFocusNavigationYesNo
SourceX/DiabloUI/diabloui.cpp:375
↓ 2 callersFunctionUiFocusPageDown
SourceX/DiabloUI/diabloui.cpp:169
↓ 2 callersFunctionUiFocusPageUp
SourceX/DiabloUI/diabloui.cpp:153
↓ 2 callersFunctionUiItemMouseEvents
SourceX/DiabloUI/diabloui.cpp:836
↓ 2 callersFunctionUiOkDialog
SourceX/DiabloUI/dialogs.cpp:261
↓ 2 callersFunctionUiSelHeroDialog
SourceX/DiabloUI/selhero.cpp:339
↓ 2 callersFunctionUiSelHeroYesNoDialog
SourceX/DiabloUI/selyesno.cpp:45
↓ 2 callersFunctionUiSetupPlayerInfo
SourceX/DiabloUI/diabloui.cpp:418
↓ 2 callersFunctionUiValidPlayerName
SourceX/DiabloUI/diabloui.cpp:440
↓ 2 callersFunctionUnloadSmlButtonArt
SourceX/DiabloUI/button.h:10
↓ 2 callersMethodUpgradeAndBuild
(self)
Packaging/cpi-gamesh/__init__.py:207
↓ 2 callersFunctionUseBeltItem
SourceX/controls/plrctrls.cpp:946
↓ 2 callersFunctionWeaponDur
Source/player.cpp:2286
↓ 2 callersFunctionWitchBookLevel
Source/items.cpp:3551
↓ 2 callersFunctionWitchSellOk
Source/stores.cpp:851
↓ 2 callersMethodaddKey
3rdParty/Radon/Radon/source/Section.cpp:31
↓ 2 callersMethodaddress
Obtain the address object specified when the network object was created.
3rdParty/asio/include/asio/ip/network_v4.hpp:92
↓ 2 callersFunctionasio_handler_invoke
3rdParty/asio/include/asio/detail/bind_handler.hpp:102
↓ 2 callersMethodassign
Assign a native socket to a socket implementation.
3rdParty/asio/include/asio/detail/win_iocp_socket_service.hpp:211
↓ 2 callersMethodassign
Assign a native socket to a socket implementation.
3rdParty/asio/include/asio/detail/reactive_socket_service.hpp:133
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