| 3314 | } |
| 3315 | |
| 3316 | void OperateCauldron(Player &player, Object &object, _sfx_id sType) |
| 3317 | { |
| 3318 | SetRndSeed(object._oRndSeed); |
| 3319 | object._oVar1 = FindValidShrine(); |
| 3320 | OperateShrine(player, object, sType); |
| 3321 | object._oAnimFrame = 3; |
| 3322 | object._oAnimFlag = false; |
| 3323 | RedrawEverything(); |
| 3324 | } |
| 3325 | |
| 3326 | bool OperateFountains(Player &player, Object &fountain) |
| 3327 | { |
no test coverage detected