| 883 | } |
| 884 | |
| 885 | void* GetCollisionObjectUserData3D(HCollisionObject3D collision_object) |
| 886 | { |
| 887 | return GetCollisionObject(collision_object)->getUserPointer(); |
| 888 | } |
| 889 | |
| 890 | void ApplyForce3D(HContext3D context, HCollisionObject3D collision_object, const Vector3& force, const Point3& position) |
| 891 | { |
nothing calls this directly
no test coverage detected