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github.com/defold/defold
/ GetNodeHandle
Function
GetNodeHandle
engine/gui/src/gui.cpp:1301–1304 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
1299
}
1300
1301
HNode GetNodeHandle(InternalNode* node)
1302
{
1303
return ((uint32_t) node->m_Version) << 16 | node->m_Index;
1304
}
1305
1306
TextureSetAnimDesc* GetNodeTextureSet(HScene scene, HNode node)
1307
{
Callers
15
FreeNodeMemory
Function · 0.70
UnassignTexture
Function · 0.70
ClearTextures
Function · 0.70
SetLayout
Function · 0.70
CollectRenderEntries
Function · 0.70
FinalScene
Function · 0.70
UpdateScene
Function · 0.70
GetFirstChildNode
Function · 0.70
GetNextNode
Function · 0.70
NewNode
Function · 0.70
GetNodeById
Function · 0.70
DeleteNode
Function · 0.70
Calls
no outgoing calls
Tested by
1
PickNode
Function · 0.40