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github.com/defold/defold
/ ScriptLabelRegister
Function
ScriptLabelRegister
engine/gamesys/src/gamesys/scripts/script_label.cpp:364–367 ·
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Source
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362
}
363
364
void ScriptLabelRegister(const ScriptLibContext& context)
365
{
366
LuaInit(context.m_LuaState);
367
}
368
369
void ScriptLabelFinalize(const ScriptLibContext& context)
370
{
Callers
1
InitializeScriptLibs
Function · 0.85
Calls
1
LuaInit
Function · 0.70
Tested by
no test coverage detected