| 781 | } |
| 782 | |
| 783 | static void OutputJsonSceneGraph(dmGameObject::SceneNode* node, dmWebServer::Request* request, int indent) |
| 784 | { |
| 785 | SendIndent(request, indent); |
| 786 | SendText(request, "{\n"); |
| 787 | |
| 788 | bool first_property = true; |
| 789 | dmGameObject::SceneNodePropertyIterator pit = TraverseIterateProperties(node); |
| 790 | while(dmGameObject::TraverseIteratePropertiesNext(&pit)) |
| 791 | { |
| 792 | if (!first_property) |
| 793 | SendText(request, ",\n"); |
| 794 | first_property = false; |
| 795 | |
| 796 | OutputJsonProperty( &pit.m_Property, request, indent+1 ); |
| 797 | } |
| 798 | |
| 799 | if (!first_property) |
| 800 | SendText(request, ",\n"); |
| 801 | |
| 802 | SendIndent(request, indent+1); |
| 803 | SendText(request, "\"children\": ["); |
| 804 | |
| 805 | bool first_object = true; |
| 806 | dmGameObject::SceneNodeIterator it = dmGameObject::TraverseIterateChildren(node); |
| 807 | while(dmGameObject::TraverseIterateNext(&it)) |
| 808 | { |
| 809 | if (!first_object) |
| 810 | SendText(request, ",\n"); |
| 811 | else |
| 812 | SendText(request, "\n"); |
| 813 | first_object = false; |
| 814 | |
| 815 | OutputJsonSceneGraph( &it.m_Node, request, indent+1 ); |
| 816 | } |
| 817 | SendText(request, "]\n"); |
| 818 | |
| 819 | SendIndent(request, indent); |
| 820 | SendText(request, "}"); |
| 821 | } |
| 822 | |
| 823 | static void HttpSceneGraphRequestCallback(void* context, dmWebServer::Request* request) |
| 824 | { |
no test coverage detected