| 218 | } |
| 219 | |
| 220 | static void OnWindowResize(void* user_data, uint32_t width, uint32_t height) |
| 221 | { |
| 222 | uint32_t data_size = sizeof(dmRenderDDF::WindowResized); |
| 223 | uintptr_t descriptor = (uintptr_t)dmRenderDDF::WindowResized::m_DDFDescriptor; |
| 224 | dmhash_t message_id = dmRenderDDF::WindowResized::m_DDFDescriptor->m_NameHash; |
| 225 | |
| 226 | dmRenderDDF::WindowResized window_resized; |
| 227 | window_resized.m_Width = width; |
| 228 | window_resized.m_Height = height; |
| 229 | |
| 230 | dmMessage::URL receiver; |
| 231 | dmMessage::ResetURL(&receiver); |
| 232 | dmMessage::Result result = dmMessage::GetSocket(dmRender::RENDER_SOCKET_NAME, &receiver.m_Socket); |
| 233 | if (result != dmMessage::RESULT_OK) |
| 234 | { |
| 235 | dmLogError("Could not find '%s' socket.", dmRender::RENDER_SOCKET_NAME); |
| 236 | } |
| 237 | else |
| 238 | { |
| 239 | result = dmMessage::Post(0x0, &receiver, message_id, 0, descriptor, &window_resized, data_size, 0); |
| 240 | if (result != dmMessage::RESULT_OK) |
| 241 | { |
| 242 | dmLogError("Could not send 'window_resized' to '%s' socket.", dmRender::RENDER_SOCKET_NAME); |
| 243 | } |
| 244 | } |
| 245 | |
| 246 | Engine* engine = (Engine*)user_data; |
| 247 | engine->m_InvPhysicalWidth = 1.0f / width; |
| 248 | engine->m_InvPhysicalHeight = 1.0f / height; |
| 249 | // update gui context if it exists |
| 250 | if (engine->m_GuiContext) |
| 251 | { |
| 252 | dmGui::SetPhysicalResolution(engine->m_GuiContext, width, height); |
| 253 | } |
| 254 | |
| 255 | if (engine->m_GraphicsContext) |
| 256 | { |
| 257 | UpdateGuiSafeAreaAdjust(engine, width, height); |
| 258 | } |
| 259 | |
| 260 | dmGameSystem::OnWindowResized(width, height); |
| 261 | } |
| 262 | |
| 263 | static int OnWindowClose(void* user_data) |
| 264 | { |
nothing calls this directly
no test coverage detected