Returns a copy of this object
| 29 | |
| 30 | /// Returns a copy of this object |
| 31 | inline ParticleSystem clone() const { |
| 32 | return ParticleSystem(*this); |
| 33 | } |
| 34 | |
| 35 | /// Adds a particle affector |
| 36 | inline void addAffector(std::unique_ptr<ParticleAffector> affector) { |
nothing calls this directly
no test coverage detected