| 134 | } |
| 135 | |
| 136 | void GLShaderProgram::Use() |
| 137 | { |
| 138 | if (boundProgram_ != glHandle_) { |
| 139 | ProcessDeferredQueries(); |
| 140 | |
| 141 | glUseProgram(glHandle_); |
| 142 | boundProgram_ = glHandle_; |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | bool GLShaderProgram::Validate() |
| 147 | { |
no outgoing calls
no test coverage detected