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hub / github.com/deathkiller/jazz2-native / SetObjectLabel

Method SetObjectLabel

Sources/nCine/Graphics/GL/GLFramebuffer.cpp:136–139  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

134 }
135
136 void GLFramebuffer::SetObjectLabel(StringView label)
137 {
138 GLDebug::SetObjectLabel(GLDebug::LabelTypes::FrameBuffer, glHandle_, label);
139 }
140
141 bool GLFramebuffer::BindHandle(GLenum target, GLuint glHandle)
142 {

Callers 1

AttachRenderbufferMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected