| 125 | #endif |
| 126 | |
| 127 | bool GLFramebuffer::IsStatusComplete() |
| 128 | { |
| 129 | Bind(GL_FRAMEBUFFER); |
| 130 | const GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 131 | Unbind(GL_FRAMEBUFFER); |
| 132 | |
| 133 | return (status == GL_FRAMEBUFFER_COMPLETE); |
| 134 | } |
| 135 | |
| 136 | void GLFramebuffer::SetObjectLabel(StringView label) |
| 137 | { |
no outgoing calls
no test coverage detected