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hub / github.com/deathkiller/jazz2-native / IsStatusComplete

Method IsStatusComplete

Sources/nCine/Graphics/GL/GLFramebuffer.cpp:127–134  ·  view source on GitHub ↗

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125#endif
126
127 bool GLFramebuffer::IsStatusComplete()
128 {
129 Bind(GL_FRAMEBUFFER);
130 const GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
131 Unbind(GL_FRAMEBUFFER);
132
133 return (status == GL_FRAMEBUFFER_COMPLETE);
134 }
135
136 void GLFramebuffer::SetObjectLabel(StringView label)
137 {

Callers 2

SetTextureMethod · 0.80
SetDepthStencilFormatMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected