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hub / github.com/deathkiller/jazz2-native / Unmap

Method Unmap

Sources/nCine/Graphics/GL/GLBufferObject.cpp:135–143  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

133 }
134
135 GLboolean GLBufferObject::Unmap()
136 {
137 FATAL_ASSERT(mapped_ == true);
138 mapped_ = false;
139 Bind();
140 GLboolean result = glUnmapBuffer(target_);
141 GL_LOG_ERRORS();
142 return result;
143 }
144
145#if !defined(WITH_OPENGLES) || (defined(WITH_OPENGLES) && GL_ES_VERSION_3_2)
146 void GLBufferObject::TexBuffer(GLenum internalformat)

Callers 3

ReleaseVertexPointerMethod · 0.80
ReleaseIndexPointerMethod · 0.80
FlushUnmapMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected