| 148 | } |
| 149 | |
| 150 | bool MpLevelHandler::CanEventDisappear(EventType eventType) const |
| 151 | { |
| 152 | if (eventType == EventType::Gem) { |
| 153 | const auto& serverConfig = _networkManager->GetServerConfiguration(); |
| 154 | if (serverConfig.GameMode == MpGameMode::TreasureHunt || serverConfig.GameMode == MpGameMode::TeamTreasureHunt) { |
| 155 | return false; |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | return true; |
| 160 | } |
| 161 | |
| 162 | float MpLevelHandler::GetHurtInvulnerableTime() const |
| 163 | { |
no outgoing calls
no test coverage detected