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hub / github.com/deathkiller/jazz2-native / HandleLevelChange

Method HandleLevelChange

Sources/Jazz2/LevelHandler.cpp:1158–1161  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1156 }
1157
1158 void LevelHandler::HandleLevelChange(LevelInitialization&& levelInit)
1159 {
1160 _root->ChangeLevel(std::move(levelInit));
1161 }
1162
1163 void LevelHandler::HandleGameOver(Actors::Player* player)
1164 {

Callers

nothing calls this directly

Calls 1

ChangeLevelMethod · 0.45

Tested by

no test coverage detected