| 1156 | } |
| 1157 | |
| 1158 | void LevelHandler::HandleLevelChange(LevelInitialization&& levelInit) |
| 1159 | { |
| 1160 | _root->ChangeLevel(std::move(levelInit)); |
| 1161 | } |
| 1162 | |
| 1163 | void LevelHandler::HandleGameOver(Actors::Player* player) |
| 1164 | { |
nothing calls this directly
no test coverage detected