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hub / github.com/deathkiller/jazz2-native / GetCameraPos

Method GetCameraPos

Sources/Jazz2/LevelHandler.cpp:1907–1915  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1905 }
1906
1907 Vector2f LevelHandler::GetCameraPos(Actors::Player* player) const
1908 {
1909 for (auto& viewport : _assignedViewports) {
1910 if (viewport->_targetActor == player) {
1911 return viewport->_cameraPos;
1912 }
1913 }
1914 return {};
1915 }
1916
1917 void LevelHandler::LimitCameraView(Actors::Player* player, Vector2f playerPos, std::int32_t left, std::int32_t width)
1918 {

Callers 2

get_cameraXMethod · 0.80
get_cameraYMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected