| 298 | } |
| 299 | |
| 300 | void CPlayer::PostPostTick() |
| 301 | { |
| 302 | if(!Server()->ClientIngame(m_ClientId)) |
| 303 | return; |
| 304 | |
| 305 | if(!GameServer()->m_pController->IsGamePaused() && !m_pCharacter && m_Spawning && m_WeakHookSpawn) |
| 306 | TryRespawn(); |
| 307 | } |
| 308 | |
| 309 | void CPlayer::Snap(int SnappingClient) |
| 310 | { |
no test coverage detected