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github.com/ddiakopoulos/polymer
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Method
id
libraries/lib-engine/src/material.cpp:33–37 ·
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Source
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31
}
32
33
uint32_t polymer_default_material::id()
34
{
35
resolve_variants();
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return compiled_shader->shader.handle();
37
}
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/////////////////////////////
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// Procedural Material //
Callers
4
get_output_texture
Method · 0.45
run_forward_pass
Method · 0.45
get_dfg_lut
Method · 0.45
on_draw
Method · 0.45
Calls
2
assigned
Method · 0.80
handle
Method · 0.45
Tested by
no test coverage detected