| 10 | using namespace gte; |
| 11 | |
| 12 | GLSLComputeProgram::~GLSLComputeProgram() |
| 13 | { |
| 14 | if (glIsProgram(mProgramHandle)) |
| 15 | { |
| 16 | if (glIsShader(mComputeShaderHandle)) |
| 17 | { |
| 18 | glDetachShader(mProgramHandle, mComputeShaderHandle); |
| 19 | glDeleteShader(mComputeShaderHandle); |
| 20 | } |
| 21 | |
| 22 | glDeleteProgram(mProgramHandle); |
| 23 | } |
| 24 | } |
| 25 | |
| 26 | GLSLComputeProgram::GLSLComputeProgram(GLuint programHandle, GLuint computeShaderHandle) |
| 27 | : |
nothing calls this directly
no test coverage detected