| 3930 | } |
| 3931 | |
| 3932 | GLboolean APIENTRY glIsShader(GLuint shader) |
| 3933 | { |
| 3934 | GLboolean result; |
| 3935 | if (sglIsShader) |
| 3936 | { |
| 3937 | result = sglIsShader(shader); |
| 3938 | ReportGLError("glIsShader"); |
| 3939 | } |
| 3940 | else |
| 3941 | { |
| 3942 | ReportGLNullFunction("glIsShader"); |
| 3943 | result = 0; |
| 3944 | } |
| 3945 | |
| 3946 | #if defined(GTE_ENABLE_GLTRACE) |
| 3947 | gsTrace.Call("glIsShader", gsTrace.GetBoolean(result), |
| 3948 | shader); |
| 3949 | #endif |
| 3950 | return result; |
| 3951 | } |
| 3952 | |
| 3953 | void APIENTRY glLinkProgram(GLuint program) |
| 3954 | { |
no test coverage detected