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Functions9,004 in github.com/davideberly/GeometricTools

↓ 8 callersMethodIsValid
GTE/Graphics/DX11/HLSLShader.cpp:115
↓ 8 callersFunctionMultiplyABT
GTE/Mathematics/Matrix.h:592
↓ 8 callersMethodSetBiasedExponent
GTE/Mathematics/BSNumber.h:384
↓ 8 callersMethodSetMember
GTE/Graphics/TextureBuffer.h:65
↓ 8 callersMethodSetVelocity
GTE/Samples/Physics/MassSprings3D/CpuMassSpringVolume.cpp:62
↓ 8 callersMethodToPlane
Given a plane with origin V0 and normal N = Cross(V1-V0,V2-V0) and given a query point P, ToPlane returns +1, P on positive side of plane (side to whi
GTE/Mathematics/Delaunay3.h:1527
↓ 8 callersFunctionclamp
GTE/Mathematics/BSNumber.h:1439
↓ 8 callersFunctionglDeleteShader
GTE/Graphics/GL46/GL46.cpp:3545
↓ 8 callersFunctionglDeleteTextures
GTE/Graphics/GL46/GL46.cpp:2297
↓ 8 callersFunctionglDetachShader
GTE/Graphics/GL46/GL46.cpp:3563
↓ 8 callersFunctionglGenTextures
GTE/Graphics/GL46/GL46.cpp:2310
↓ 8 callersFunctionglGetProgramResourceName
GTE/Graphics/GL46/GL46.cpp:11579
↓ 7 callersMethodAcquireUnit
GTE/Graphics/GL46/GL46Engine.cpp:800
↓ 7 callersFunctionComputeExtremes
GTE/Mathematics/Vector.h:516
↓ 7 callersMethodCreate
The derived classes must compute the centroids of the primitives and store them in the member mCentroids before calling create. The input height spec
GTE/Mathematics/BVTree.h:103
↓ 7 callersMethodGetAdjacent
GTE/Samples/Intersection/IntersectConvexPolyhedra/MTTriangle.h:83
↓ 7 callersMethodGetBindPoint
GTE/Graphics/DX11/HLSLResource.h:81
↓ 7 callersMethodGetDXResource
GTE/Graphics/DX11/DX11Resource.h:30
↓ 7 callersMethodGetHeight
GTE/Samples/Imagics/VideoStreams/VideoStream.h:37
↓ 7 callersMethodGetMaxWords
GTE/Mathematics/BSPrecision.h:51
↓ 7 callersMethodGetNumActiveBytes
GTE/Graphics/Resource.h:166
↓ 7 callersMethodGetNumChildren
GTE/Graphics/Node.cpp:25
↓ 7 callersMethodGetNumElements
GTE/Graphics/DX11/HLSLShaderType.h:91
↓ 7 callersMethodGetNumTriangles
GTE/Samples/Intersection/IntersectConvexPolyhedra/MTMesh.h:96
↓ 7 callersMethodGetNumVertices
GTE/Mathematics/AdaptiveSkeletonClimbing3.h:495
↓ 7 callersMethodGetNumVertices
GTE/Samples/Intersection/IntersectConvexPolyhedra/MTMesh.h:49
↓ 7 callersMethodGetOffset
GTE/Mathematics/Image.h:121
↓ 7 callersMethodGetRow
GTE/Mathematics/Matrix.h:143
↓ 7 callersMethodGetSRView
GTE/Graphics/DX11/DX11Texture.h:31
↓ 7 callersMethodGetSignedDistance
GTE/Samples/Physics/BouncingTetrahedra/RigidPlane.h:23
↓ 7 callersMethodGetUnit
GTE/Graphics/GL46/GL46Engine.cpp:840
↓ 7 callersMethodIsShared
GTE/Graphics/Texture2.h:44
↓ 7 callersMethodReleaseUnit
GTE/Graphics/GL46/GL46Engine.cpp:853
↓ 7 callersMethodSetAngularMomentum
GTE/Mathematics/RigidBody.h:342
↓ 7 callersMethodSetEmpty
GTE/Mathematics/IntrLine3Cone3.h:354
↓ 7 callersMethodSetExponent
GTE/Mathematics/BSNumber.h:394
↓ 7 callersMethodSetLinearMomentum
GTE/Mathematics/RigidBody.h:337
↓ 7 callersMethodSetParent
Access to the parent object. Node calls this during attach/detach of children.
GTE/Graphics/Spatial.h:74
↓ 7 callersFunctionTranspose
GTE/Mathematics/Matrix.h:514
↓ 7 callersMethodUpdate
Update the root in the scene graph sense.
GTE/Applications/TrackObject.h:99
↓ 7 callersMethodUpdate
GTE/Samples/Physics/FoucaultPendulum/PhysicsModule.cpp:118
↓ 7 callersFunctionglBufferSubData
GTE/Graphics/GL46/GL46.cpp:3105
↓ 7 callersFunctionglPixelStorei
GTE/Graphics/GL46/GL46.cpp:1856
↓ 7 callersFunctionglTexParameteri
GTE/Graphics/GL46/GL46.cpp:1570
↓ 7 callersFunctionlog
GTE/Mathematics/BSNumber.h:1361
↓ 7 callersFunctiontan
GTE/Mathematics/BSNumber.h:1412
↓ 6 callersFunctionAtomicMax
GTE/Mathematics/AtomicMinMax.h:32
↓ 6 callersMethodAttachController
GTE/Graphics/ControlledObject.cpp:12
↓ 6 callersMethodComputeEdgeNormal
Compute an edge normal, an average of the normals of the 2 faces sharing the edge. The input 'edge' must be in {0,1,2,3,4,5} and correspond to edges {
GTE/Mathematics/Tetrahedron3.h:151
↓ 6 callersMethodComputeFaceNormal
Compute a face normal. The input 'face' must be in {0,1,2,3} and correspond to faces {{0,2,1},{0,1,3},{0,3,2},{1,2,3}}.
GTE/Mathematics/Tetrahedron3.h:138
↓ 6 callersMethodEnable
GTE/Graphics/DX11/DX11Engine.cpp:900
↓ 6 callersMethodFinalize
GTE/Mathematics/BSPPolygon2.h:125
↓ 6 callersMethodGetAdapter
Access to members that correspond to constructor inputs.
GTE/Graphics/DX11/DX11Engine.h:55
↓ 6 callersMethodGetBarycentrics
GTE/Mathematics/PlanarMesh.h:390
↓ 6 callersMethodGetBiasedExponent
GTE/Mathematics/BSNumber.h:389
↓ 6 callersMethodGetChannel
GTE/Graphics/VertexBuffer.cpp:40
↓ 6 callersMethodGetCurrentY3
GTE/Samples/Physics/MassPulleySpringSystem/PhysicsModule.h:51
↓ 6 callersMethodGetDMax
GTE/Graphics/ViewVolume.h:183
↓ 6 callersMethodGetDerivative
Compute the derivative of the polynomial.
GTE/Mathematics/Polynomial1.h:129
↓ 6 callersMethodGetIndices
GTE/Mathematics/Delaunay2Mesh.h:199
↓ 6 callersMethodGetIndices
GTE/Mathematics/Delaunay3Mesh.h:184
↓ 6 callersMethodGetMaxDomain
GTE/Mathematics/NURBSVolume.h:89
↓ 6 callersMethodGetMinDomain
GTE/Mathematics/NURBSVolume.h:84
↓ 6 callersMethodGetMinimizer
GTE/Mathematics/DistPoint3Parallelepiped3.h:74
↓ 6 callersMethodGetNode
GTE/Mathematics/AdaptiveSkeletonClimbing2.h:268
↓ 6 callersMethodGetNumSegments
GTE/Mathematics/ParametricCurve.h:80
↓ 6 callersMethodGetNumSprings
Member access. The parameters are spring constant and spring resting length.
GTE/Mathematics/MassSpringCurve.h:38
↓ 6 callersMethodGetNumStrips
The number of y-strips in the set.
GTE/Mathematics/DisjointRectangles.h:176
↓ 6 callersMethodGetPickLine
GTE/Graphics/Camera.cpp:37
↓ 6 callersMethodGetPoint
GTE/Graphics/IndexBuffer.cpp:92
↓ 6 callersMethodGetRadius
GTE/Graphics/BoundingSphere.h:67
↓ 6 callersMethodGetSignedDistance
GTE/Samples/Physics/BouncingSpheres/RigidPlane.h:23
↓ 6 callersMethodGetTMax
GTE/Mathematics/ParametricCurve.h:75
↓ 6 callersMethodGetTotalLength
GTE/Mathematics/ParametricCurve.h:215
↓ 6 callersMethodGetViewport
GTE/Graphics/GL46/GL46Engine.cpp:894
↓ 6 callersMethodGetXD
GTE/Mathematics/SurfaceExtractorCubes.h:157
↓ 6 callersMethodGetXN
GTE/Mathematics/SurfaceExtractorCubes.h:152
↓ 6 callersMethodGetYD
GTE/Mathematics/SurfaceExtractorCubes.h:167
↓ 6 callersMethodGetYN
GTE/Mathematics/SurfaceExtractorCubes.h:162
↓ 6 callersMethodGetZD
GTE/Mathematics/SurfaceExtractorCubes.h:177
↓ 6 callersMethodGetZN
GTE/Mathematics/SurfaceExtractorCubes.h:172
↓ 6 callersMethodInsertVAdjacent
GTE/Mathematics/StaticVETManifoldMesh2.h:96
↓ 6 callersMethodMakeIdentity
Set the transformation to the identity matrix.
GTE/Mathematics/Transform.h:91
↓ 6 callersMethodMakeUnique
The extraction has duplicate vertices on edges shared by pixels. This function will eliminate the duplicates.
GTE/Mathematics/CurveExtractor.h:168
↓ 6 callersMethodOnMouseClick
GTE/Applications/Window3.cpp:98
↓ 6 callersMethodRemoveDuplicateAndUnusedVertices
See #4 and the preconditions for RemoveDuplicateVertices and for RemoveUnusedVertices.
GTE/Mathematics/UniqueVerticesSimplices.h:277
↓ 6 callersMethodRemoveEdge
GTE/Samples/Intersection/IntersectConvexPolyhedra/MTMesh.h:807
↓ 6 callersMethodRoundUp
Add 1 to 'this', useful for rounding modes in conversions of BSNumber and BSRational. The operation is performed in-place; that is, the result is stor
GTE/Mathematics/UIntegerALU32.h:507
↓ 6 callersMethodSetDefaultDepthStencilState
GTE/Graphics/BaseEngine.h:142
↓ 6 callersMethodSetIndexBuffer
GTE/Graphics/Visual.h:33
↓ 6 callersMethodSetModelDistance
GTE/Graphics/DLODNode.cpp:69
↓ 6 callersMethodSetPosition
GTE/Graphics/ViewVolume.cpp:39
↓ 6 callersMethodSetSign
Member access.
GTE/Mathematics/BSRational.h:356
↓ 6 callersMethodSetWeight
GTE/Mathematics/NURBSCurve.h:115
↓ 6 callersMethodUpdate
GTE/Samples/Physics/MassSprings3D/CpuMassSpringVolume.cpp:108
↓ 6 callersMethodUpdateWorldQuantities
GTE/Samples/Physics/BouncingSpheres/RigidSphere.cpp:26
↓ 6 callersMethodUpdateWorldQuantities
GTE/Samples/Physics/BouncingTetrahedra/RigidTetrahedron.cpp:56
↓ 6 callersFunctionatan
GTE/Mathematics/BSNumber.h:1270
↓ 6 callersFunctionfrexp
GTE/Mathematics/BSNumber.h:1336
↓ 6 callersFunctionglBufferData
GTE/Graphics/GL46/GL46.cpp:3087
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