MCPcopy Create free account

hub / github.com/davideberly/GeometricTools / functions

Functions9,004 in github.com/davideberly/GeometricTools

MethodAddBox
GTE/Mathematics/AdaptiveSkeletonClimbing3.h:1221
MethodAddEdge
GTE/Mathematics/SurfaceExtractorTetrahedra.h:387
MethodAddEdge
GTE/Mathematics/AdaptiveSkeletonClimbing2.h:704
MethodAddIgnoreSign
Add two positive numbers.
GTE/Mathematics/BSNumber.h:764
MethodAddTriangle
GTE/Mathematics/SurfaceExtractorTetrahedra.h:394
MethodAddVertex
GTE/Mathematics/SurfaceExtractorTetrahedra.h:370
MethodAddVertex
GTE/Mathematics/AdaptiveSkeletonClimbing2.h:698
FunctionAdjoint
GTE/Mathematics/Matrix2x2.h:89
FunctionAdjoint
GTE/Mathematics/Matrix3x3.h:61
FunctionAdjoint
GTE/Mathematics/Matrix4x4.h:77
MethodAdjoint
Compute the adjoint matrix A(M) from the Lie group element M.
GTE/Mathematics/LieGroupsAlgebras.h:90
MethodAdjoint
Compute the adjoint matrix A(M) from the Lie group element M.
GTE/Mathematics/LieGroupsAlgebras.h:234
MethodAdjoint
Compute the adjoint matrix A(M) from the Lie group element M.
GTE/Mathematics/LieGroupsAlgebras.h:471
MethodAdjoint
Compute the adjoint matrix A(M) from the Lie group element M.
GTE/Mathematics/LieGroupsAlgebras.h:639
MethodAlignTo
The camera to which the billboard is aligned.
GTE/Graphics/BillboardNode.h:24
MethodAlignedBox
Construction and destruction. The default constructor sets the minimum values to -1 and the maximum values to +1.
GTE/Mathematics/AlignedBox.h:28
MethodAllNonzero
GTE/Mathematics/QuadricSurface.h:308
MethodAllPairsTrianglesWindow3
GTE/Samples/Intersection/AllPairsTriangles/AllPairsTrianglesWindow3.cpp:11
MethodAllZero
GTE/Mathematics/QuadricSurface.h:532
MethodAllowMotion
GTE/Samples/SceneGraphs/Castle/CastleWindow3.cpp:935
MethodAllowOcclusionQuery
Support for occlusion queries. When enabled, Draw functions return the number of samples that passed the depth and stencil tests, effectively the num
GTE/Graphics/GraphicsEngine.h:74
MethodAmbientLightEffect
GTE/Graphics/AmbientLightEffect.cpp:12
MethodAngleLessThan
Test Angle(D0[0],D0[1]) < Angle(D1[0],D1[1]). It is known that D1[0] = -D0[1].
GTE/Mathematics/RotatingCalipers.h:231
MethodAntipode
GTE/Mathematics/RotatingCalipers.h:38
MethodAppendConsumeBuffersConsole
GTE/Samples/Graphics/AppendConsumeBuffers/AppendConsumeBuffersConsole.cpp:10
MethodAppendTriangle
GTE/Mathematics/SplitMeshByPlane.h:330
MethodApplication
GTE/Applications/Application.cpp:12
MethodApplyBlur
GTE/Samples/Graphics/ShadowMaps/ShadowMapsWindow3.cpp:399
MethodApprCone3
GTE/Mathematics/ApprCone3.h:48
MethodApprCone3ExtractEllipses
GTE/Mathematics/ApprCone3EllipseAndPoints.h:235
MethodApprCylinder3
Search the hemisphere for a minimum, choose numThetaSamples and numPhiSamples to be positive (and preferably large). These are used to generate a hemi
GTE/Mathematics/ApprCylinder3.h:58
MethodApprGaussian2
Initialize the model parameters to zero.
GTE/Mathematics/ApprGaussian2.h:32
MethodApprGaussian3
Initialize the model parameters to zero.
GTE/Mathematics/ApprGaussian3.h:32
MethodApprHeightLine2
Initialize the model parameters to zero.
GTE/Mathematics/ApprHeightLine2.h:31
MethodApprHeightPlane3
Initialize the model parameters to zero.
GTE/Mathematics/ApprHeightPlane3.h:32
MethodApprOrthogonalLine2
Initialize the model parameters to zero.
GTE/Mathematics/ApprOrthogonalLine2.h:32
MethodApprOrthogonalLine3
Initialize the model parameters to zero.
GTE/Mathematics/ApprOrthogonalLine3.h:32
MethodApprOrthogonalPlane3
Initialize the model parameters to zero.
GTE/Mathematics/ApprOrthogonalPlane3.h:32
MethodApprParallelLines2
GTE/Mathematics/ApprParallelLines2.h:29
MethodApprPolynomial2
Initialize the model parameters to zero.
GTE/Mathematics/ApprPolynomial2.h:49
MethodApprPolynomial3
Initialize the model parameters to zero.
GTE/Mathematics/ApprPolynomial3.h:53
MethodApprPolynomial4
Initialize the model parameters to zero.
GTE/Mathematics/ApprPolynomial4.h:56
MethodApprPolynomialSpecial2
Initialize the model parameters to zero. The degrees must be nonnegative and strictly increasing.
GTE/Mathematics/ApprPolynomialSpecial2.h:34
MethodApprPolynomialSpecial3
Initialize the model parameters to zero. The degrees must be nonnegative and strictly increasing.
GTE/Mathematics/ApprPolynomialSpecial3.h:34
MethodApprPolynomialSpecial4
Initialize the model parameters to zero. The degrees must be nonnegative and strictly increasing.
GTE/Mathematics/ApprPolynomialSpecial4.h:34
MethodApprQuery
Construction and destruction.
GTE/Mathematics/ApprQuery.h:32
MethodApprTorus3
GTE/Mathematics/ApprTorus3.h:73
MethodApproximateBezierCurveByArcsWindow2
GTE/Samples/Mathematics/ApproximateBezierCurveByArcs/ApproximateBezierCurveByArcsWindow2.cpp:14
FunctionApproximateCurveByArcs
GTE/Mathematics/ApprCurveByArcs.h:64
MethodApproximateEllipse2Window2
GTE/Samples/Mathematics/ApproximateEllipse2/ApproximateEllipse2Window2.cpp:12
MethodApproximateEllipsesByArcsWindow2
GTE/Samples/Mathematics/ApproximateEllipsesByArcs/ApproximateEllipsesByArcsWindow2.cpp:11
MethodApproximateEllipsoid3Window3
GTE/Samples/Mathematics/ApproximateEllipsoid3/ApproximateEllipsoid3Window3.cpp:13
MethodArc2
Construction and destruction. The default constructor sets the center to (0,0), radius to 1, end0 to (1,0), and end1 to (0,1).
GTE/Mathematics/Arc2.h:28
MethodArea2
GTE/Mathematics/IntrAreaEllipse2Ellipse2.h:214
MethodArea4
GTE/Mathematics/IntrAreaEllipse2Ellipse2.h:249
MethodAreaCS
GTE/Mathematics/IntrAreaEllipse2Ellipse2.h:176
MethodAreaDispatch
GTE/Mathematics/IntrAreaEllipse2Ellipse2.h:124
MethodAreaLightEffect
GTE/Graphics/AreaLightEffect.cpp:13
MethodAreaLightsWindow3
GTE/Samples/Graphics/AreaLights/AreaLightsWindow3.cpp:13
MethodAreaMergeTree
GTE/Mathematics/AdaptiveSkeletonClimbing2.h:381
MethodArray2
Construction. The first constructor generates an array of objects that are owned by Array2. The second constructor is given an array of objects that
GTE/Mathematics/Array2.h:28
MethodArray3
Construction. The first constructor generates an array of objects that are owned by Array3. The second constructor is given an array of objects that
GTE/Mathematics/Array3.h:28
MethodArray4
Construction. The first constructor generates an array of objects that are owned by Array4. The second constructor is given an array of objects that
GTE/Mathematics/Array4.h:28
MethodAssembleFullFrame
GTE/Samples/Imagics/VideoStreams/VideoStreamManager.cpp:203
MethodAssignBoundaryTextureCoordinatesDisk
GTE/Mathematics/GenerateMeshUV.h:415
MethodAssignBoundaryTextureCoordinatesSquare
GTE/Mathematics/GenerateMeshUV.h:332
MethodAssignDirichletImageBorder
Assign values to the 1-voxel image border.
GTE/Mathematics/PdeFilter3.h:230
MethodAssignDirichletImageBorder
Assign values to the 1-pixel image border.
GTE/Mathematics/PdeFilter2.h:175
MethodAssignDirichletImageBorder
Assign values to the 1-pixel image border.
GTE/Mathematics/PdeFilter1.h:127
MethodAssignDirichletMaskBorder
Assign values to the 1-voxel mask border.
GTE/Mathematics/PdeFilter3.h:740
MethodAssignDirichletMaskBorder
Assign values to the 1-pixel mask border.
GTE/Mathematics/PdeFilter2.h:333
MethodAssignDirichletMaskBorder
Assign values to the 1-pixel mask border.
GTE/Mathematics/PdeFilter1.h:173
MethodAssignNeumannImageBorder
GTE/Mathematics/PdeFilter3.h:471
MethodAssignNeumannImageBorder
GTE/Mathematics/PdeFilter2.h:249
MethodAssignNeumannImageBorder
GTE/Mathematics/PdeFilter1.h:148
MethodAssignNeumannMaskBorder
GTE/Mathematics/PdeFilter3.h:775
MethodAssignNeumannMaskBorder
GTE/Mathematics/PdeFilter2.h:362
MethodAssignNeumannMaskBorder
GTE/Mathematics/PdeFilter1.h:194
MethodAssociatePointsWithPlanes
GTE/Mathematics/ApprCone3EllipseAndPoints.h:375
MethodAtomicCounterBuffer
GTE/Graphics/GL46/GLSLReflection.h:142
FunctionAtomicMin
GTE/Mathematics/AtomicMinMax.h:19
MethodAttachEffect
GTE/Samples/SceneGraphs/SwitchNodes/SwitchNodesWindow3.cpp:157
MethodAttachEffect
GTE/Samples/SceneGraphs/DLODNodes/DLODNodesWindow3.cpp:104
MethodAttachToUnit
GTE/Graphics/GL46/GL46StructuredBuffer.cpp:32
MethodAttachToUnit
GTE/Graphics/GL46/GL46AtomicCounterBuffer.cpp:30
MethodAttachTriangleToEdge
GTE/Samples/Intersection/IntersectConvexPolyhedra/MTMesh.h:619
MethodAttribute
GTE/Graphics/VertexFormat.h:94
MethodAttribute
GTE/Graphics/GL46/GL46InputLayout.h:31
MethodAxisAngle
GTE/Mathematics/AxisAngle.h:23
MethodBSNumber
Construction and destruction. The default constructor generates the zero BSNumber.
GTE/Mathematics/BSNumber.h:92
MethodBSPPolygon2
Construction and destruction.
GTE/Mathematics/BSPPolygon2.h:45
MethodBSPTree2
Construction and destruction.
GTE/Mathematics/BSPPolygon2.h:254
MethodBSPrecision
GTE/Mathematics/BSPrecision.h:61
MethodBSRational
Construction. The default constructor generates the zero BSRational. The constructors that take only numerators set the denominators to one.
GTE/Mathematics/BSRational.h:35
MethodBSplineCurve
Construction. If the input controls is non-null, a copy is made of the controls. To defer setting the control points, pass a null pointer and later
GTE/Mathematics/BSplineCurve.h:28
MethodBSplineCurveFit
Construction. The preconditions for calling the constructor are 1 <= degree && degree < numControls <= numSamples - degree - 1. The samples points ar
GTE/Mathematics/BSplineCurveFit.h:30
MethodBSplineCurveFitterWindow3
GTE/Samples/Mathematics/BSplineCurveFitter/BSplineCurveFitterWindow3.cpp:12
MethodBSplineCurveReductionWindow3
GTE/Samples/Mathematics/BSplineCurveReduction/BSplineCurveReductionWindow3.cpp:13
MethodBSplineGeodesic
GTE/Mathematics/BSplineGeodesic.h:26
MethodBSplineInterpolationConsole
GTE/Samples/Imagics/BSplineInterpolation/BSplineInterpolationConsole.cpp:18
← previousnext →1,301–1,400 of 9,004, ranked by callers