| 1347 | go_to(Enums::Screen::TRAINING); |
| 1348 | else { |
| 1349 | auto candidate{_ctx.game->creation_candidate}; |
| 1350 | if (candidate->get_points_left() == 0) { |
| 1351 | |
| 1352 | candidate->set_class( |
| 1353 | magic_enum::enum_cast<Enums::Character::Class>(selection + |
| 1354 | 1) |
| 1355 | .value()); |