| 239 | |
| 240 | return _has_save; |
| 241 | } |
| 242 | |
| 243 | auto Sorcery::Controller::set_flag_value(const std::string &flag, |
| 244 | const bool value) -> void { |
| 245 | |
| 246 | _flags[flag] = value; |
| 247 | } |
| 248 | |
| 249 | auto Sorcery::Controller::set_game(Game *game) -> void { |
| 250 | |
| 251 | _game = game; |
| 252 | } |
| 253 | |
| 254 | auto Sorcery::Controller::check_for_debug(const SDL_Event event) -> void { |
no test coverage detected