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Method flee

Processing/game2dai/steering/AutoPilot.java:2681–2683  ·  view source on GitHub ↗

FLEE Used internally to calculate the force for this behaviour on the entity that owns this steering behaviour object.

()

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Callers 5

calculatePrioritisedMethod · 0.95
evadeMethod · 0.95

Calls 7

distSqMethod · 0.95
subMethod · 0.95
normalizeMethod · 0.95
multMethod · 0.95
posMethod · 0.80
maxSpeedMethod · 0.80
velocityMethod · 0.80

Tested by

no test coverage detected