| 515 | } |
| 516 | |
| 517 | u32 save(const char *filename, const void *data, u32 size) |
| 518 | { |
| 519 | CE_ASSERT(s_save_game != NULL, "SaveGame not initialized!"); |
| 520 | return s_save_game->queue_request(SaveGame::Request::SAVE, filename, data, size); |
| 521 | } |
| 522 | |
| 523 | SaveStatus status(u32 save_request) |
| 524 | { |
no test coverage detected