| 445 | } |
| 446 | |
| 447 | void CMacroManager::ProcessSubMenu() |
| 448 | { |
| 449 | switch (g_MacroPointer->Code) |
| 450 | { |
| 451 | case MC_OPEN: |
| 452 | { |
| 453 | switch (g_MacroPointer->SubCode) |
| 454 | { |
| 455 | case MSC_G2_CONFIGURATION: |
| 456 | { |
| 457 | g_Game.OpenConfiguration(); |
| 458 | break; |
| 459 | } |
| 460 | case MSC_G2_PAPERDOLL: |
| 461 | { |
| 462 | g_Game.PaperdollReq(g_PlayerSerial); |
| 463 | break; |
| 464 | } |
| 465 | case MSC_G2_STATUS: |
| 466 | { |
| 467 | g_Game.OpenStatus(g_PlayerSerial); |
| 468 | break; |
| 469 | } |
| 470 | case MSC_G2_JOURNAL: |
| 471 | { |
| 472 | g_Game.OpenJournal(); |
| 473 | break; |
| 474 | } |
| 475 | case MSC_G2_SKILLS: |
| 476 | { |
| 477 | g_Game.OpenSkills(); |
| 478 | break; |
| 479 | } |
| 480 | case MSC_G2_RESOURCE_TRACKER: |
| 481 | { |
| 482 | g_Game.OpenResourceTracker(); |
| 483 | break; |
| 484 | } |
| 485 | case MSC_G2_MAGE_SPELLBOOK: |
| 486 | case MSC_G2_NECRO_SPELLBOOK: |
| 487 | case MSC_G2_PALADIN_SPELLBOOK: |
| 488 | case MSC_G2_BUSHIDO_SPELLBOOK: |
| 489 | case MSC_G2_NINJITSU_SPELLBOOK: |
| 490 | case MSC_G2_SPELL_WEAVING_SPELLBOOK: |
| 491 | case MSC_G2_MYSTICISM_SPELLBOOK: |
| 492 | case MSC_G2_MASTERY_SPELLBOOK: |
| 493 | { |
| 494 | SPELLBOOK_TYPE type = ST_MAGERY; |
| 495 | switch (g_MacroPointer->SubCode) |
| 496 | { |
| 497 | case MSC_G2_NECRO_SPELLBOOK: |
| 498 | { |
| 499 | type = ST_NECROMANCY; |
| 500 | break; |
| 501 | } |
| 502 | case MSC_G2_PALADIN_SPELLBOOK: |
| 503 | { |
| 504 | type = ST_CHIVALRY; |
nothing calls this directly
no test coverage detected