| 623 | } |
| 624 | |
| 625 | CGameItem *CGameObject::FindLayer(int layer) const |
| 626 | { |
| 627 | QFOR(obj, m_Items, CGameItem *) |
| 628 | { |
| 629 | if (obj->Layer == layer) |
| 630 | { |
| 631 | return obj; |
| 632 | } |
| 633 | } |
| 634 | return nullptr; |
| 635 | } |
| 636 | |
| 637 | bool CGameObject::Caller() |
| 638 | { |
no outgoing calls
no test coverage detected