| 939 | } |
| 940 | |
| 941 | void CConfigManager::SetCharacterBackpackStyle(uint8_t val) |
| 942 | { |
| 943 | m_CharacterBackpackStyle = val; |
| 944 | if (this == &g_ConfigManager && g_World != nullptr) |
| 945 | { |
| 946 | g_GumpManager.UpdateContent(g_PlayerSerial, 0, GT_PAPERDOLL); |
| 947 | CGameItem *backpack = g_Player->FindLayer(OL_BACKPACK); |
| 948 | if (backpack != nullptr) |
| 949 | { |
| 950 | g_GumpManager.UpdateContent(backpack->Serial, 0, GT_CONTAINER); |
| 951 | } |
| 952 | } |
| 953 | } |
| 954 | |
| 955 | uint16_t CConfigManager::GetColorByNotoriety(uint8_t notoriety) |
| 956 | { |
no test coverage detected