| 196 | } |
| 197 | |
| 198 | uint8_t CAnimationManager::GetDieGroupIndex(uint16_t graphic, bool running, bool third) |
| 199 | { |
| 200 | assert(graphic < MAX_ANIMATIONS_DATA_INDEX_COUNT); |
| 201 | const auto flags = g_Index.m_Anim[graphic].Flags; |
| 202 | switch (g_Index.m_Anim[graphic].Type) |
| 203 | { |
| 204 | case AGT_ANIMAL: |
| 205 | { |
| 206 | if (flags & AF_USE_2_IF_HITTED_WHILE_RUNNING || flags & AF_CAN_FLYING) |
| 207 | { |
| 208 | return 2; |
| 209 | } |
| 210 | if (flags & AF_USE_UOP_ANIMATION) |
| 211 | { |
| 212 | return running ? 3 : 2; |
| 213 | } |
| 214 | return running ? LAG_DIE_2 : LAG_DIE_1; |
| 215 | } |
| 216 | case AGT_SEA_MONSTER: |
| 217 | { |
| 218 | if (!third) |
| 219 | return 8; |
| 220 | |
| 221 | // [[fallthrough]] |
| 222 | } |
| 223 | case AGT_MONSTER: |
| 224 | { |
| 225 | if (flags & AF_USE_UOP_ANIMATION) |
| 226 | { |
| 227 | return running ? 3 : 2; |
| 228 | } |
| 229 | return running ? HAG_DIE_2 : HAG_DIE_1; |
| 230 | } |
| 231 | case AGT_HUMAN: |
| 232 | case AGT_EQUIPMENT: |
| 233 | { |
| 234 | return running ? PAG_DIE_2 : PAG_DIE_1; |
| 235 | } |
| 236 | case AGT_UNKNOWN: |
| 237 | default: |
| 238 | break; |
| 239 | } |
| 240 | |
| 241 | return 0; |
| 242 | } |
| 243 | |
| 244 | void CAnimationManager::GetAnimDirection(uint8_t &dir, bool &mirror) |
| 245 | { |
no outgoing calls
no test coverage detected