| 242 | } |
| 243 | |
| 244 | void CAnimationManager::GetAnimDirection(uint8_t &dir, bool &mirror) |
| 245 | { |
| 246 | switch (dir) |
| 247 | { |
| 248 | case 2: |
| 249 | case 4: |
| 250 | { |
| 251 | mirror = (dir == 2); |
| 252 | dir = 1; |
| 253 | break; |
| 254 | } |
| 255 | case 1: |
| 256 | case 5: |
| 257 | { |
| 258 | mirror = (dir == 1); |
| 259 | dir = 2; |
| 260 | break; |
| 261 | } |
| 262 | case 0: |
| 263 | case 6: |
| 264 | { |
| 265 | mirror = (dir == 0); |
| 266 | dir = 3; |
| 267 | break; |
| 268 | } |
| 269 | case 3: |
| 270 | { |
| 271 | dir = 0; |
| 272 | break; |
| 273 | } |
| 274 | case 7: |
| 275 | { |
| 276 | dir = 4; |
| 277 | break; |
| 278 | } |
| 279 | default: |
| 280 | break; |
| 281 | } |
| 282 | } |
| 283 | |
| 284 | void CAnimationManager::GetSittingAnimDirection(uint8_t &dir, bool &mirror, int &x, int &y) |
| 285 | { |