| 1272 | } |
| 1273 | |
| 1274 | void CGameCharacter::ProcessGargoyleAnims(uint8_t &group) |
| 1275 | { |
| 1276 | if (group == 64 || group == 65) |
| 1277 | { |
| 1278 | group = InWarMode() ? 65 : 64; |
| 1279 | AnimationGroup = group; |
| 1280 | } |
| 1281 | } |
| 1282 | |
| 1283 | // 0x03CA dead shroud |
| 1284 | uint16_t CGameCharacter::GetGraphicForAnimation() |