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Functions
4,589 in github.com/crosire/reshade
⨍
Functions
4,589
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Types & classes
704
↓ 2 callers
Method
RSSetViewports
source/d3d11/d3d11_device_context.cpp:577
↓ 2 callers
Function
ReShadeDestroyEffectRuntime
source/addon.cpp:225
↓ 2 callers
Function
ReShadeSetConfigArray
source/addon.cpp:84
↓ 2 callers
Function
ReShadeUnregisterEvent
source/addon_manager.cpp:590
↓ 2 callers
Function
ReShadeUnregisterOverlay
source/addon_manager.cpp:649
↓ 2 callers
Method
Release
source/dxgi/dxgi_adapter.cpp:100
↓ 2 callers
Method
Release
source/d3d11/d3d11on12_device.cpp:80
↓ 2 callers
Method
Reset
source/d3d12/d3d12_command_list.cpp:164
↓ 2 callers
Method
ResolveQueryData
source/d3d12/d3d12_command_list.cpp:899
↓ 2 callers
Method
SetBool
include/reshade_overlay.hpp:824
↓ 2 callers
Function
SetClipboardText
include/reshade_overlay.hpp:813
↓ 2 callers
Method
SetFVF
source/d3d9/d3d9_device.cpp:1951
↓ 2 callers
Method
SetGraphicsRootDescriptorTable
source/d3d12/d3d12_command_list.cpp:564
↓ 2 callers
Method
SetGraphicsRootShaderResourceView
source/d3d12/d3d12_command_list.cpp:698
↓ 2 callers
Method
SetIndices
source/d3d9/d3d9_device.cpp:2126
↓ 2 callers
Method
SetInt
include/reshade_overlay.hpp:822
↓ 2 callers
Function
SetItemDefaultFocus
include/reshade_overlay.hpp:749
↓ 2 callers
Function
SetMouseCursor
include/reshade_overlay.hpp:810
↓ 2 callers
Function
SetNextWindowFocus
include/reshade_overlay.hpp:477
↓ 2 callers
Method
SetPipelineState
source/d3d12/d3d12_command_list.cpp:444
↓ 2 callers
Method
SetPrivateData
source/dxgi/dxgi_adapter.cpp:122
↓ 2 callers
Function
SetScrollX
include/reshade_overlay.hpp:490
↓ 2 callers
Function
SetScrollY
include/reshade_overlay.hpp:491
↓ 2 callers
Function
SetWindowFocus
include/reshade_overlay.hpp:483
↓ 2 callers
Function
SetWindowPos
include/reshade_overlay.hpp:480
↓ 2 callers
Method
ShowDialog
<summary> Displays a file/folder selection dialog. </summary> <param name="owner">The parent window.</param>
setup/Utilities/FileOpenDialog.cs:238
↓ 2 callers
Method
Signal
source/d3d11/d3d11_device_context.cpp:1576
↓ 2 callers
Function
SliderInt
include/reshade_overlay.hpp:609
↓ 2 callers
Method
SwapDeviceContextState
source/d3d11/d3d11_device_context.cpp:1448
↓ 2 callers
Function
TextDisabled
include/reshade_overlay.hpp:562
↓ 2 callers
Function
TextWrapped
include/reshade_overlay.hpp:564
↓ 2 callers
Method
UpdateSubresource
source/d3d10/d3d10_device.cpp:556
↓ 2 callers
Method
VSSetSamplers
source/d3d10/d3d10_device.cpp:302
↓ 2 callers
Method
VSSetSamplers
source/d3d11/d3d11_device_context.cpp:386
↓ 2 callers
Method
VSSetShaderResources
source/d3d10/d3d10_device.cpp:295
↓ 2 callers
Method
VSSetShaderResources
source/d3d11/d3d11_device_context.cpp:379
↓ 2 callers
Method
add_include_path
source/effect_preprocessor.cpp:117
↓ 2 callers
Method
add_swizzle_access
source/effect_expression.cpp:391
↓ 2 callers
Function
addon_event_to_string
source/addon_manager.cpp:25
↓ 2 callers
Function
align_up
source/effect_codegen_spirv.cpp:22
↓ 2 callers
Function
align_up
source/effect_codegen_glsl.cpp:23
↓ 2 callers
Function
align_up
source/effect_codegen_hlsl.cpp:23
↓ 2 callers
Method
allocate_descriptor_table
<summary> Allocates a descriptor table from an internal descriptor heap. </summary> <param name="layout">Pipeline layout that contains a parameter tha
include/reshade_api_device.hpp:486
↓ 2 callers
Method
allocate_static
source/d3d12/descriptor_heap.hpp:140
↓ 2 callers
Method
append_file
source/effect_preprocessor.cpp:138
↓ 2 callers
Method
apply
source/d3d10/d3d10_impl_command_list.cpp:13
↓ 2 callers
Function
apply_preset_to_all
examples/15-effect_runtime_sync/runtime_sync_addon.cpp:174
↓ 2 callers
Function
assemble_code_for_entry_point
source/effect_codegen_hlsl.cpp:355
↓ 2 callers
Method
barrier
source/d3d12/d3d12_impl_command_list.cpp:54
↓ 2 callers
Method
begin_render_pass
source/d3d9/d3d9_impl_command_list.cpp:52
↓ 2 callers
Method
block_keyboard_input
source/input.cpp:490
↓ 2 callers
Method
block_mouse_cursor_warping
source/input.cpp:494
↓ 2 callers
Method
block_mouse_input
source/input.cpp:486
↓ 2 callers
Method
build_acceleration_structure
source/d3d9/d3d9_impl_command_list.cpp:885
↓ 2 callers
Function
capture_alive
examples/11-obs_capture/obs_hook_info.cpp:404
↓ 2 callers
Function
capture_impl_frame
examples/11-obs_capture/obs_capture.cpp:196
↓ 2 callers
Function
capture_impl_free
examples/11-obs_capture/obs_capture.cpp:103
↓ 2 callers
Function
capture_signal_ready
examples/11-obs_capture/obs_hook_info.cpp:431
↓ 2 callers
Function
capture_signal_restart
examples/11-obs_capture/obs_hook_info.cpp:436
↓ 2 callers
Method
check_and_upgrade_interface
source/dxgi/dxgi_device.cpp:23
↓ 2 callers
Method
check_and_upgrade_interface
source/dxgi/dxgi_factory.cpp:31
↓ 2 callers
Function
check_depth_format
examples/09-depth/generic_depth_addon.cpp:332
↓ 2 callers
Method
clear_text
source/imgui_code_editor.cpp:824
↓ 2 callers
Function
compare_functions
source/effect_symbol_table.cpp:313
↓ 2 callers
Function
convert
source/imgui_function_table_18971.cpp:58
↓ 2 callers
Function
convert
source/imgui_function_table_19180.cpp:14
↓ 2 callers
Method
convert_handle
source/d3d12/descriptor_heap.hpp:269
↓ 2 callers
Function
convert_hovered_flags
source/imgui_function_table_18971.cpp:44
↓ 2 callers
Function
convert_style_var
source/imgui_function_table_18971.cpp:23
↓ 2 callers
Function
convert_style_var
source/imgui_function_table_19040.cpp:26
↓ 2 callers
Method
convert_to_original_gpu_descriptor_handle
source/d3d12/d3d12_impl_device.cpp:2389
↓ 2 callers
Method
create_resource
source/opengl/opengl_impl_device.cpp:531
↓ 2 callers
Function
destroy_file_mapping
examples/11-obs_capture/obs_hook_info.cpp:98
↓ 2 callers
Method
destroy_resource
source/opengl/opengl_impl_device.cpp:843
↓ 2 callers
Function
drag_with_buttons
source/imgui_widgets.cpp:744
↓ 2 callers
Method
draw
source/d3d9/d3d9_impl_command_list.cpp:425
↓ 2 callers
Function
emit_construct
source/effect_codegen_spirv.cpp:138
↓ 2 callers
Function
emit_load
source/effect_codegen_hlsl.cpp:1342
↓ 2 callers
Function
emit_pragma
source/effect_codegen_glsl.cpp:2291
↓ 2 callers
Method
emit_unary_op
source/effect_codegen_glsl.cpp:1715
↓ 2 callers
Method
end_render_pass
source/d3d9/d3d9_impl_command_list.cpp:87
↓ 2 callers
Function
enumerate_module_exports
source/hook_manager.cpp:45
↓ 2 callers
Method
enumerate_uniform_variables
source/runtime_api.cpp:67
↓ 2 callers
Method
evaluate_constant_expression
source/effect_expression.cpp:431
↓ 2 callers
Function
expand_macro_string
source/runtime.cpp:4669
↓ 2 callers
Method
finalize_code
source/effect_codegen_glsl.cpp:184
↓ 2 callers
Function
find_dxbc_part
source/d3d12/d3d12_device.cpp:1989
↓ 2 callers
Method
find_technique
source/runtime_api.cpp:769
↓ 2 callers
Function
floating_point_to_rational
source/dxgi/dxgi.cpp:22
↓ 2 callers
Function
format_to_depth_stencil_typed
<summary> Converts the specified format <paramref name="value"/> to its equivalent depth-stencil variant. </summary> <param name="value">The format to
include/reshade_api_format.hpp:445
↓ 2 callers
Function
format_to_string
source/dxgi/dxgi.cpp:197
↓ 2 callers
Method
get_acceleration_structure_size
source/d3d9/d3d9_impl_device.cpp:2031
↓ 2 callers
Method
get_back_buffer
source/openxr/openxr_impl_swapchain.cpp:32
↓ 2 callers
Function
get_base_path
<summary> Returns the path that should be used as base for relative paths. </summary>
source/dll_main.cpp:74
↓ 2 callers
Method
get_current_back_buffer_index
source/d3d12/d3d12_impl_swapchain.cpp:54
↓ 2 callers
Function
get_device
source/runtime.hpp:44
↓ 2 callers
Method
get_device
source/openxr/openxr_impl_swapchain.cpp:27
↓ 2 callers
Function
get_hwnd
source/runtime.hpp:48
↓ 2 callers
Method
get_hwnd
source/d3d9/d3d9_impl_swapchain.cpp:21
↓ 2 callers
Method
get_immediate_command_list
source/opengl/opengl_impl_device_context.hpp:30
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