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github.com/crosire/reshade
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Functions
4,589 in github.com/crosire/reshade
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Functions
4,589
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Types & classes
704
↓ 2 callers
Method
BeginStateBlock
source/d3d9/d3d9_device.cpp:1544
↓ 2 callers
Method
CSSetSamplers
source/d3d11/d3d11_device_context.cpp:947
↓ 2 callers
Method
CSSetShader
source/d3d11/d3d11_device_context.cpp:940
↓ 2 callers
Method
CSSetShaderResources
source/d3d11/d3d11_device_context.cpp:926
↓ 2 callers
Method
CSSetUnorderedAccessViews
source/d3d11/d3d11_device_context.cpp:933
↓ 2 callers
Method
Cancel
()
setup/Pages/SelectAppPage.xaml.cs:412
↓ 2 callers
Method
CheckColorSpaceSupport
source/dxgi/dxgi_swapchain.cpp:673
↓ 2 callers
Method
CheckFeatureSupport
source/d3d11/d3d11_device.cpp:1375
↓ 2 callers
Method
ClearDepthStencilView
source/d3d10/d3d10_device.cpp:602
↓ 2 callers
Method
ClearDepthStencilView
source/d3d11/d3d11_device_context.cpp:816
↓ 2 callers
Method
ClearDepthStencilView
source/d3d12/d3d12_command_list.cpp:839
↓ 2 callers
Method
ClearRenderTargetView
source/d3d11/d3d11_device_context.cpp:792
↓ 2 callers
Method
ClearRenderTargetView
source/d3d12/d3d12_command_list.cpp:847
↓ 2 callers
Method
ClearState
source/d3d10/d3d10_device.cpp:746
↓ 2 callers
Method
ClearState
source/d3d11/d3d11_device_context.cpp:1113
↓ 2 callers
Method
Close
source/d3d12/d3d12_command_list.cpp:156
↓ 2 callers
Function
ColorConvertFloat4ToU32
include/reshade_overlay.hpp:782
↓ 2 callers
Method
CopySubresourceRegion
source/d3d10/d3d10_device.cpp:450
↓ 2 callers
Method
CopySubresourceRegion
source/d3d11/d3d11_device_context.cpp:593
↓ 2 callers
Method
CreateBuffer
source/d3d11/d3d11_device.cpp:230
↓ 2 callers
Method
CreateCommandAllocator
source/d3d12/d3d12_device.cpp:274
↓ 2 callers
Method
CreateComputePipelineState
source/d3d12/d3d12_device.cpp:301
↓ 2 callers
Method
CreateConstantBufferView
source/d3d12/d3d12_device.cpp:446
↓ 2 callers
Method
CreateCubeTexture
source/d3d9/d3d9_device.cpp:617
↓ 2 callers
Method
CreateFence
source/d3d11/d3d11_device.cpp:2212
↓ 2 callers
Method
CreatePipelineState
source/d3d12/d3d12_device.cpp:1178
↓ 2 callers
Method
CreateRenderTarget
source/d3d9/d3d9_device.cpp:844
↓ 2 callers
Method
CreateStateObject
source/d3d12/d3d12_device.cpp:1438
↓ 2 callers
Method
CreateSwapChain
source/dxgi/dxgi_factory.cpp:201
↓ 2 callers
Method
CreateVertexBuffer
source/d3d9/d3d9_device.cpp:733
↓ 2 callers
Method
CreateVertexDeclaration
source/d3d9/d3d9_device.cpp:1895
↓ 2 callers
Method
CreateVolumeTexture
source/d3d9/d3d9_device.cpp:532
↓ 2 callers
Function
D3D11CreateDeviceAndSwapChain
source/d3d11/d3d11.cpp:31
↓ 2 callers
Method
DSSetConstantBuffers
source/d3d11/d3d11_device_context.cpp:919
↓ 2 callers
Method
Dispatch
source/d3d12/d3d12_command_list.cpp:242
↓ 2 callers
Function
DragScalarN
include/reshade_overlay.hpp:603
↓ 2 callers
Function
EndCombo
include/reshade_overlay.hpp:588
↓ 2 callers
Method
EndEvent
source/d3d12/d3d12_command_list.cpp:920
↓ 2 callers
Method
EndStateBlock
source/d3d9/d3d9_device.cpp:1548
↓ 2 callers
Method
EnumAdapters
source/dxgi/dxgi_factory.cpp:181
↓ 2 callers
Method
ExecuteCommandLists
source/d3d12/d3d12_command_queue.cpp:179
↓ 2 callers
Method
Flush
source/d3d11/d3d11_device_context.cpp:1121
↓ 2 callers
Method
GSSetConstantBuffers
source/d3d10/d3d10_device.cpp:270
↓ 2 callers
Method
GSSetConstantBuffers
source/d3d11/d3d11_device_context.cpp:354
↓ 2 callers
Method
GSSetShaderResources
source/d3d10/d3d10_device.cpp:313
↓ 2 callers
Method
GSSetShaderResources
source/d3d11/d3d11_device_context.cpp:409
↓ 2 callers
Method
GetAdapterLuid
source/d3d12/d3d12_device.cpp:1118
↓ 2 callers
Method
GetBool
include/reshade_overlay.hpp:823
↓ 2 callers
Method
GetCreationParameters
source/d3d9/d3d9_device.cpp:247
↓ 2 callers
Method
GetCurrentBackBufferIndex
source/dxgi/dxgi_swapchain.cpp:667
↓ 2 callers
Method
GetDevice
source/d3d12/d3d12_command_list.cpp:146
↓ 2 callers
Method
GetDeviceCaps
source/d3d9/d3d9_device.cpp:233
↓ 2 callers
Method
GetFeatureLevel
source/d3d10/d3d10_device.cpp:1870
↓ 2 callers
Method
GetHwnd
source/dxgi/dxgi_swapchain.cpp:537
↓ 2 callers
Method
GetInt
include/reshade_overlay.hpp:821
↓ 2 callers
Function
GetItemRectSize
include/reshade_overlay.hpp:769
↓ 2 callers
Function
GetMousePos
include/reshade_overlay.hpp:804
↓ 2 callers
Method
GetPresentParameters
source/d3d9/d3d9_swapchain.cpp:174
↓ 2 callers
Method
GetRenderTargetData
source/d3d9/d3d9_device.cpp:1038
↓ 2 callers
Method
GetSections
()
setup/Utilities/IniFile.cs:176
↓ 2 callers
Method
GetType
source/d3d9/d3d9_resource.cpp:104
↓ 2 callers
Method
HSSetConstantBuffers
source/d3d11/d3d11_device_context.cpp:891
↓ 2 callers
Method
IAGetVertexBuffers
source/d3d11/d3d11_device_context.cpp:989
↓ 2 callers
Method
IASetIndexBuffer
source/d3d10/d3d10_device.cpp:247
↓ 2 callers
Method
IASetIndexBuffer
source/d3d11/d3d11_device_context.cpp:331
↓ 2 callers
Method
IASetIndexBuffer
source/d3d12/d3d12_command_list.cpp:740
↓ 2 callers
Method
IASetPrimitiveTopology
source/d3d12/d3d12_command_list.cpp:381
↓ 2 callers
Method
IASetVertexBuffers
source/d3d10/d3d10_device.cpp:222
↓ 2 callers
Function
ImageWithBg
include/reshade_overlay.hpp:585
↓ 2 callers
Function
IsAnyItemActive
include/reshade_overlay.hpp:764
↓ 2 callers
Function
IsItemClicked
include/reshade_overlay.hpp:756
↓ 2 callers
Function
IsMouseDoubleClicked
include/reshade_overlay.hpp:798
↓ 2 callers
Function
IsMouseDragging
include/reshade_overlay.hpp:806
↓ 2 callers
Function
IsMouseHoveringRect
include/reshade_overlay.hpp:801
↓ 2 callers
Method
OMGetDepthStencilState
source/d3d10/d3d10_device.cpp:702
↓ 2 callers
Method
OMGetDepthStencilState
source/d3d11/d3d11_device_context.cpp:1041
↓ 2 callers
Method
OMSetBlendFactor
source/d3d12/d3d12_command_list.cpp:411
↓ 2 callers
Method
OMSetRenderTargets
source/d3d12/d3d12_command_list.cpp:824
↓ 2 callers
Method
OpenSharedHandle
source/d3d12/d3d12_device.cpp:977
↓ 2 callers
Method
PSSetSamplers
source/d3d10/d3d10_device.cpp:178
↓ 2 callers
Method
PSSetSamplers
source/d3d11/d3d11_device_context.cpp:195
↓ 2 callers
Method
PSSetShaderResources
source/d3d10/d3d10_device.cpp:164
↓ 2 callers
Method
PSSetShaderResources
source/d3d11/d3d11_device_context.cpp:181
↓ 2 callers
Method
PathArcTo
include/reshade_overlay.hpp:873
↓ 2 callers
Method
PopClipRect
include/reshade_overlay.hpp:846
↓ 2 callers
Function
PopFont
include/reshade_overlay.hpp:499
↓ 2 callers
Function
ProgressBar
include/reshade_overlay.hpp:580
↓ 2 callers
Method
PushClipRect
include/reshade_overlay.hpp:844
↓ 2 callers
Function
PushFont
include/reshade_overlay.hpp:498
↓ 2 callers
Method
QueryInterface
source/dxgi/dxgi_adapter.cpp:73
↓ 2 callers
Method
QueryInterface
source/d3d9/d3d9on12_device.cpp:34
↓ 2 callers
Method
QueryInterface
source/d3d12/d3d12_pipeline_library.cpp:57
↓ 2 callers
Method
QueryInterface
source/d3d12/d3d12_command_list.cpp:80
↓ 2 callers
Method
RSGetScissorRects
source/d3d10/d3d10_device.cpp:718
↓ 2 callers
Method
RSGetScissorRects
source/d3d11/d3d11_device_context.cpp:1057
↓ 2 callers
Method
RSGetViewports
source/d3d10/d3d10_device.cpp:714
↓ 2 callers
Method
RSGetViewports
source/d3d11/d3d11_device_context.cpp:1053
↓ 2 callers
Method
RSSetScissorRects
source/d3d10/d3d10_device.cpp:442
↓ 2 callers
Method
RSSetScissorRects
source/d3d11/d3d11_device_context.cpp:585
↓ 2 callers
Method
RSSetViewports
source/d3d10/d3d10_device.cpp:420
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