MCPcopy Create free account

hub / github.com/crosire/reshade / functions

Functions4,589 in github.com/crosire/reshade

↓ 5 callersMethodCreateUnorderedAccessView
source/d3d12/d3d12_device.cpp:532
↓ 5 callersFunctionDXGISwapChain
source/dxgi/dxgi_swapchain.hpp:41
↓ 5 callersMethodGetAdapter
source/dxgi/dxgi_device.cpp:67
↓ 5 callersMethodGetDevice
source/d3d9/d3d9_resource.cpp:76
↓ 5 callersMethodGetDevice
source/d3d11/d3d11_command_list.cpp:88
↓ 5 callersFunctionGetID
include/reshade_overlay.hpp:553
↓ 5 callersMethodGetParent
source/dxgi/dxgi_device.cpp:62
↓ 5 callersMethodGetType
source/d3d12/d3d12_command_list.cpp:151
↓ 5 callersFunctionGetWindowHeight
include/reshade_overlay.hpp:471
↓ 5 callersMethodPresent
source/d3d9/d3d9_device.cpp:366
↓ 5 callersMethodSetComputeRootSignature
source/d3d12/d3d12_command_list.cpp:521
↓ 5 callersFunctionSetCursorPosX
include/reshade_overlay.hpp:531
↓ 5 callersMethodSetMarker
source/d3d12/d3d12_command_list.cpp:912
↓ 5 callersFunctionSetNextWindowSize
include/reshade_overlay.hpp:473
↓ 5 callersMethodSetPrivateData
source/dxgi/dxgi_swapchain.cpp:236
↓ 5 callersFunctionSetScrollHereY
include/reshade_overlay.hpp:495
↓ 5 callersMethodSignal
source/d3d12/d3d12_command_queue.cpp:224
↓ 5 callersFunctionTextLinkOpenURL
include/reshade_overlay.hpp:583
↓ 5 callersMethodTrim
source/dxgi/dxgi_device.cpp:120
↓ 5 callersFunctionadapter_from_device
source/d3d10/d3d10_impl_device.cpp:13
↓ 5 callersFunctionadapter_from_device
source/d3d11/d3d11_impl_device.cpp:15
↓ 5 callersMethodallocate
source/d3d12/descriptor_heap.hpp:34
↓ 5 callersMethodallocate_transient
source/d3d12/descriptor_heap.hpp:180
↓ 5 callersMethodbind_pipeline_state
<summary> Updates the specfified pipeline <paramref name="state"/> to the specified <paramref name="value"/>. This is only valid for states that have
include/reshade_api_device.hpp:737
↓ 5 callersFunctionconvert_key
source/imgui_function_table_18971.cpp:14
↓ 5 callersMethodconvert_to_original_cpu_descriptor_handle
source/d3d12/d3d12_impl_device.cpp:2324
↓ 5 callersFunctionconvert_tree_node_flags
source/imgui_function_table_18971.cpp:50
↓ 5 callersFunctionconvert_tree_node_flags
source/imgui_function_table_19040.cpp:48
↓ 5 callersFunctionconvert_window_flags
source/imgui_function_table_19040.cpp:35
↓ 5 callersFunctioncopy_buffer_region
source/opengl/opengl.cpp:378
↓ 5 callersFunctioncreate_event
examples/11-obs_capture/obs_hook_info.cpp:41
↓ 5 callersMethodcreate_pipeline
source/d3d9/d3d9_impl_device.cpp:1430
↓ 5 callersFunctiondefine_variable
source/effect_codegen_hlsl.cpp:1105
↓ 5 callersMethoddestroy_pipeline
source/d3d9/d3d9_impl_device.cpp:1695
↓ 5 callersMethoddestroy_pipeline_layout
source/d3d9/d3d9_impl_device.cpp:1779
↓ 5 callersFunctiondump_and_modify_present_parameters
source/d3d9/d3d9.cpp:39
↓ 5 callersFunctionfind_internal
source/hook_manager.cpp:282
↓ 5 callersMethodflush
source/vulkan/vulkan_impl_command_list_immediate.cpp:223
↓ 5 callersMethodflush
source/d3d12/d3d12_impl_command_list_immediate.cpp:121
↓ 5 callersMethodfree_descriptor_table
<summary> Frees a descriptor table that was previously allocated via <see cref="allocate_descriptor_table"/>. </summary>
include/reshade_api_device.hpp:499
↓ 5 callersMethodget_current_back_buffer
<summary> Gets the current back buffer resource. </summary>
include/reshade_api.hpp:71
↓ 5 callersFunctionget_module_path
<summary> Returns the path to the module file identified by the specified <paramref name="module"/> handle. </summary>
source/dll_main.cpp:103
↓ 5 callersFunctioninstall_delayed_hooks
source/hook_manager.cpp:312
↓ 5 callersFunctioninstall_internal
source/hook_manager.cpp:79
↓ 5 callersMethodis_key_down
source/input.cpp:279
↓ 5 callersMethodon_vr_submit
source/openvr/openvr_impl_swapchain.cpp:147
↓ 5 callersMethodpush_constants
source/d3d9/d3d9_impl_command_list.cpp:252
↓ 5 callersFunctionquery_device
source/dxgi/dxgi.cpp:288
↓ 5 callersMethodresolve_texture_region
source/d3d9/d3d9_impl_command_list.cpp:782
↓ 4 callersFunctionColorConvertU32ToFloat4
include/reshade_overlay.hpp:781
↓ 4 callersFunctionColorEdit4
include/reshade_overlay.hpp:633
↓ 4 callersMethodCopyBufferRegion
source/d3d12/d3d12_command_list.cpp:250
↓ 4 callersMethodCopyDescriptors
source/d3d12/d3d12_device.cpp:663
↓ 4 callersMethodCreateCommandList
source/d3d12/d3d12_device.cpp:324
↓ 4 callersMethodCreateFence
source/d3d12/d3d12_device.cpp:1044
↓ 4 callersMethodCreateQuery
source/d3d10/d3d10_device.cpp:1655
↓ 4 callersMethodCreateQuery
source/d3d11/d3d11_device.cpp:1249
↓ 4 callersMethodCreateSharedHandle
source/d3d12/d3d12_device.cpp:973
↓ 4 callersMethodGetCPUDescriptorHandleForHeapStart
source/d3d12/d3d12_descriptor_heap.cpp:107
↓ 4 callersMethodGetCopyableFootprints
source/d3d12/d3d12_device.cpp:1052
↓ 4 callersMethodGetDesc1
source/dxgi/dxgi_adapter.cpp:152
↓ 4 callersMethodGetFullscreenState
source/dxgi/dxgi_swapchain.cpp:329
↓ 4 callersMethodGetGPUDescriptorHandleForHeapStart
source/d3d12/d3d12_descriptor_heap.cpp:112
↓ 4 callersMethodGetRenderTarget
source/d3d9/d3d9_device.cpp:1255
↓ 4 callersFunctionGetScrollY
include/reshade_overlay.hpp:489
↓ 4 callersFunctionGetStateStorage
include/reshade_overlay.hpp:779
↓ 4 callersFunctionGetTime
include/reshade_overlay.hpp:774
↓ 4 callersFunctionGetWindowDrawList
include/reshade_overlay.hpp:466
↓ 4 callersFunctionInputScalarN
include/reshade_overlay.hpp:631
↓ 4 callersFunctionInputTextWithHint
include/reshade_overlay.hpp:620
↓ 4 callersFunctionIsItemActive
include/reshade_overlay.hpp:754
↓ 4 callersFunctionIsWindowAppearing
include/reshade_overlay.hpp:462
↓ 4 callersFunctionIsWindowFocused
include/reshade_overlay.hpp:464
↓ 4 callersMethodOMGetBlendState
source/d3d10/d3d10_device.cpp:698
↓ 4 callersMethodOMGetBlendState
source/d3d11/d3d11_device_context.cpp:1037
↓ 4 callersMethodOMSetDepthStencilState
source/d3d10/d3d10_device.cpp:366
↓ 4 callersMethodOMSetDepthStencilState
source/d3d11/d3d11_device_context.cpp:491
↓ 4 callersMethodQueryInterface
source/d3d11/d3d11_device_context.cpp:91
↓ 4 callersMethodRelease
source/dxgi/dxgi_swapchain.cpp:203
↓ 4 callersMethodRelease
source/dxgi/dxgi_factory.cpp:142
↓ 4 callersMethodSetGraphicsRootSignature
source/d3d12/d3d12_command_list.cpp:536
↓ 4 callersMethodSetPrivateData
source/d3d10/d3d10_device.cpp:738
↓ 4 callersMethodSetPrivateData
source/d3d11/d3d11_device.cpp:1383
↓ 4 callersFunctionSetTooltip
include/reshade_overlay.hpp:684
↓ 4 callersFunctionSmallButton
include/reshade_overlay.hpp:572
↓ 4 callersFunctionTreeNodeEx
include/reshade_overlay.hpp:643
↓ 4 callersMethodUpdateSubresource
source/d3d11/d3d11_device_context.cpp:699
↓ 4 callersMethodUpdateTexture
source/d3d9/d3d9_device.cpp:1027
↓ 4 callersFunctionadapter_from_device
source/d3d12/d3d12_impl_device.cpp:28
↓ 4 callersMethodbegin_debug_event
source/d3d9/d3d9_impl_command_list.cpp:894
↓ 4 callersMethodbind_scissor_rects
source/d3d9/d3d9_impl_command_list.cpp:236
↓ 4 callersMethodbind_viewports
source/d3d9/d3d9_impl_command_list.cpp:213
↓ 4 callersFunctioncall_unchecked
source/hook_manager.cpp:307
↓ 4 callersMethodcontains
source/d3d12/descriptor_heap.hpp:264
↓ 4 callersFunctionconvert_bind_flags_to_resource_usage
source/d3d10/d3d10_impl_type_convert.cpp:110
↓ 4 callersFunctionconvert_bind_flags_to_resource_usage
source/d3d11/d3d11_impl_type_convert.cpp:156
↓ 4 callersFunctionconvert_d3d_usage_to_memory_heap
source/d3d10/d3d10_impl_type_convert.cpp:48
↓ 4 callersFunctionconvert_d3d_usage_to_memory_heap
source/d3d11/d3d11_impl_type_convert.cpp:88
↓ 4 callersFunctionconvert_memory_heap_to_d3d_usage
source/d3d10/d3d10_impl_type_convert.cpp:22
↓ 4 callersFunctionconvert_memory_heap_to_d3d_usage
source/d3d11/d3d11_impl_type_convert.cpp:57
← previousnext →301–400 of 4,589, ranked by callers