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Functions17,100 in github.com/crawl/crawl

↓ 4 callersFunction_forget_item
crawl-ref/source/wiz-item.cc:647
↓ 4 callersFunction_get_chain_targets
crawl-ref/source/spl-damage.cc:2833
↓ 4 callersFunction_get_changepoint
crawl-ref/source/dgn-proclayouts.cc:64
↓ 4 callersFunction_get_hint
* Look up and return a hint message from the database. * @param arg1 A string that can be inserted into the hint message. * @param arg2 Another stri
crawl-ref/source/hints.cc:480
↓ 4 callersFunction_get_mut_effects
crawl-ref/source/player-stats.cc:268
↓ 4 callersFunction_get_number_at_index
crawl-ref/source/coordit.cc:480
↓ 4 callersFunction_get_save_path
crawl-ref/source/initfile.cc:1518
↓ 4 callersFunction_get_set_for_item
What item set is this item in, if any?
crawl-ref/source/item-prop.cc:3605
↓ 4 callersFunction_get_shadow_targets
Gets all eligible enemy targets in view of the player, in random order
crawl-ref/source/god-passive.cc:886
↓ 4 callersFunction_get_stat_colour
crawl-ref/source/output.cc:1002
↓ 4 callersFunction_give_wanderer_aux_armour
crawl-ref/source/ng-wanderer.cc:618
↓ 4 callersFunction_good_potion_or_scroll
* Create a consumable as a "good item". * * Shouldn't ever create an useless consumable for the player's species. * e.g., potions for Mu, heal woun
crawl-ref/source/ng-wanderer.cc:476
↓ 4 callersFunction_hs_read
crawl-ref/source/hiscores.cc:613
↓ 4 callersFunction_increment_artprop
Increment a given artprop on a given item while ensuring it doesn't overflow sensible values.
crawl-ref/source/makeitem.cc:701
↓ 4 callersFunction_is_gate_that_spreads_exclusion
crawl-ref/source/exclude.cc:332
↓ 4 callersFunction_item_different_than_inv
crawl-ref/source/items.cc:3328
↓ 4 callersFunction_item_tracks_brand
crawl-ref/source/dbg-objstat.cc:390
↓ 4 callersFunction_item_training_skill
* Does an item improve with training some skill? * * @return the skill, or SK_NONE if there is none. Note: SK_NONE is *not* 0. */
crawl-ref/source/describe.cc:1258
↓ 4 callersFunction_iterStep
(done, value)
crawl-ref/source/webserver/game_data/static/simplebar.js:269
↓ 4 callersFunction_jitter
crawl-ref/source/tileview.cc:647
↓ 4 callersFunction_job_name
crawl-ref/source/hiscores.cc:884
↓ 4 callersMethod_kill_stale_process
(self, sig=signal.SIGHUP, check_pid_only=False)
crawl-ref/source/webserver/webtiles/process_handler.py:841
↓ 4 callersFunction_level_name
crawl-ref/source/dbg-objstat.cc:487
↓ 4 callersFunction_marshall_as_int
crawl-ref/source/tags.cc:527
↓ 4 callersFunction_mons_can_cast_dig
crawl-ref/source/mon-act.cc:336
↓ 4 callersFunction_mons_class_by_string
crawl-ref/source/initfile.cc:1982
↓ 4 callersFunction_mons_is_kraken_tentacle
crawl-ref/source/tilepick.cc:1062
↓ 4 callersFunction_move_action_count
Copy action counts from one action to another, possibly modifying the sub-action in the process. Retain any counts which were already against the "new
crawl-ref/source/tags.cc:2952
↓ 4 callersFunction_negative_energy_spell_goodness
Checks if the foe *appears* to be immune to negative energy. We can't just use foe->res_negative_energy(), because that'll mean monsters will just "kn
crawl-ref/source/mon-cast.cc:2826
↓ 4 callersFunction_no_items_reason
* If the player has no items matching the given selector, give an appropriate * response to print. Otherwise, if they do have such items, return the
crawl-ref/source/item-name.cc:3055
↓ 4 callersFunction_normalize
crawl-ref/source/mon-project.cc:230
↓ 4 callersFunction_octa_room
crawl-ref/source/dgn-layouts.cc:429
↓ 4 callersFunction_on_attack_friend
Various gods' response to attacking a pal.
crawl-ref/source/god-conduct.cc:244
↓ 4 callersFunction_oper_name
XX code dup with invent.cc, _operation_verb
crawl-ref/source/item-use.cc:185
↓ 4 callersFunction_pacification_sides
* The sides for the roll against monster avg hp to determine if the * monster can be pacified. * * The formula is sides = int * ((invo + 1) * power
crawl-ref/source/spl-goditem.cc:155
↓ 4 callersFunction_part_start
crawl-ref/source/tilepick-p.cc:25
↓ 4 callersFunction_pick_pseudorandom_wall
crawl-ref/source/dgn-proclayouts.cc:18
↓ 4 callersFunction_player_evasion_size_factor
An evasion factor based on the player's body size, smaller == higher evasion size factor.
crawl-ref/source/player.cc:2009
↓ 4 callersFunction_prefix_glyph
Could also go with coloured glyphs.
crawl-ref/source/message.cc:348
↓ 4 callersFunction_print_death_brand_changes
crawl-ref/source/transform.cc:1905
↓ 4 callersFunction_print_good_god_brand_changes
crawl-ref/source/religion.cc:3824
↓ 4 callersFunction_print_resist_messages
crawl-ref/source/melee-attack.cc:3693
↓ 4 callersMethod_purge_stale_lock
(self)
crawl-ref/source/webserver/webtiles/process_handler.py:909
↓ 4 callersMethod_queue_allocation
crawl-ref/source/ui.cc:405
↓ 4 callersFunction_random_card
crawl-ref/source/decks.cc:280
↓ 4 callersFunction_random_map_by_selector
crawl-ref/source/maps.cc:1186
↓ 4 callersFunction_randomly_force_sum_below
Randomly reduce two values until their sum is less than or equal to a third value
crawl-ref/source/dgn-irregular-box.cc:67
↓ 4 callersFunction_register_ray
Create and register the ray defined by the arguments.
crawl-ref/source/los.cc:370
↓ 4 callersFunction_replace_god_name
Replaces @foe_god@ and @god_is@ with foe's god name. Atheists get "You"/"you", and worshippers of nameless gods get "Your god"/"your god".
crawl-ref/source/mon-util.cc:3979
↓ 4 callersFunction_reset_avatar
Cleanup a temporary 'avatar' monster.
crawl-ref/source/god-wrath.cc:525
↓ 4 callersFunction_ru_expire_sacrifices
Remove the offer of sacrifices after they've been offered for sufficient time or it's time to offer something new.
crawl-ref/source/god-abil.cc:4755
↓ 4 callersFunction_same_door_at
crawl-ref/source/tileview.cc:496
↓ 4 callersFunction_save_los
crawl-ref/source/losglobal.cc:36
↓ 4 callersFunction_score_file_name
crawl-ref/source/hiscores.cc:84
↓ 4 callersFunction_set_book_spell_list
crawl-ref/source/randbook.cc:492
↓ 4 callersFunction_set_firing_pos
Monster tries to get into a firing position. Among the cells which have a line of fire to the target, we choose the closest one to regain LOS as fast
crawl-ref/source/mon-behv.cc:113
↓ 4 callersFunction_set_number_at_index
crawl-ref/source/coordit.cc:472
↓ 4 callersFunction_shoals_connect_smooth_height_at
crawl-ref/source/dgn-shoals.cc:716
↓ 4 callersFunction_species_name
crawl-ref/source/hiscores.cc:966
↓ 4 callersFunction_spell_colour
* What spell should a given colour be listed with? * * @param spell The spell in question. * @param source_item The physical item holding
crawl-ref/source/describe-spells.cc:286
↓ 4 callersFunction_spell_damage
TODO: deduplicate with the same-named function in spl-cast.cc XXX: Passing both HD and power is a little redundant, but some functions were designed
crawl-ref/source/describe-spells.cc:392
↓ 4 callersFunction_spell_schools
* List the name(s) of the school(s) the given spell is in. * * XXX: This is almost certainly duplicating something somewhere. Also, it's * pretty u
crawl-ref/source/describe-spells.cc:323
↓ 4 callersFunction_table_int
Return the integer stored in the table (on the stack) with the key name. If the key doesn't exist or the value is the wrong type, return defval.
crawl-ref/source/l-dgnbld.cc:24
↓ 4 callersFunction_target_and_justify_spell
* For the given spell and monster, try to find a target for the spell, and * and then see if it's a good idea to actually cast the spell at that targ
crawl-ref/source/mon-cast.cc:5086
↓ 4 callersFunction_try_make_item_unrand
crawl-ref/source/makeitem.cc:165
↓ 4 callersFunction_unfriendly_or_impaired
crawl-ref/source/mon-act.cc:234
↓ 4 callersFunction_unmarshallGhost
crawl-ref/source/tags.cc:8592
↓ 4 callersFunction_unmarshall_vector
crawl-ref/source/tags.cc:567
↓ 4 callersFunction_update_abyssal_map_knowledge
crawl-ref/source/abyss.cc:288
↓ 4 callersFunction_write_stat
crawl-ref/source/dbg-objstat.cc:1131
↓ 4 callersFunction_write_stat_headers
crawl-ref/source/dbg-objstat.cc:1121
↓ 4 callersFunction_xom_summon_hostile
crawl-ref/source/xom.cc:3870
↓ 4 callersFunctionabil_skill
* What skill affects the success chance/power of a given skill, if any? * * @param ability The ability in question. * @return Th
crawl-ref/source/ability.cc:4812
↓ 4 callersFunctionability_range
crawl-ref/source/ability.cc:805
↓ 4 callersFunctionabs_ce
crawl-ref/source/coord-def.h:23
↓ 4 callersFunctionactivate_notes
crawl-ref/source/notes.cc:559
↓ 4 callersFunctionactive_penance
crawl-ref/source/religion.cc:632
↓ 4 callersMethodactor_affected
crawl-ref/source/beam.cc:7773
↓ 4 callersMethodadd
crawl-ref/source/tilebuf.cc:97
↓ 4 callersMethodadd_equal
crawl-ref/source/options.h:281
↓ 4 callersMethodadd_item
crawl-ref/source/skill-menu.cc:1005
↓ 4 callersMethodadjustString
crawl-ref/source/catch2-tests/catch_amalgamated.cc:7597
↓ 4 callersFunctionairstrike_intensity_display
crawl-ref/source/spl-damage.cc:944
↓ 4 callersFunctionalarm
crawl-ref/source/syscalls.cc:169
↓ 4 callersFunctionapostle_short_description
crawl-ref/source/god-companions.cc:1118
↓ 4 callersFunctionapplies
crawl-ref/source/catch2-tests/catch_amalgamated.cc:1319
↓ 4 callersMethodapply_enchantment_to_monster
crawl-ref/source/beam.cc:6145
↓ 4 callersFunctionapply_fighting_skill
crawl-ref/source/fight.cc:1718
↓ 4 callersFunctionarcane_mutation_to_skill
* What's the spell school corresponding to the given Ru mutation? * * @param mutation The variety of MUT_NO_*_MAGIC in question. * @return
crawl-ref/source/spl-util.cc:1948
↓ 4 callersFunctionash_detect_portals
crawl-ref/source/god-passive.cc:549
↓ 4 callersMethodattach
crawl-ref/source/newgame.cc:1540
↓ 4 callersMethodattack
Initiate the processing of the attack * * Called from the main code (fight.cc), this method begins the actual combat * for a particular attack and
crawl-ref/source/melee-attack.cc:1739
↓ 4 callersFunctionattack_cleaves
crawl-ref/source/fight.cc:1152
↓ 4 callersMethodattempt_escape
crawl-ref/source/player.cc:8361
↓ 4 callersFunctionbF
(a)
crawl-ref/source/webserver/static/scripts/contrib/jquery.js:2
↓ 4 callersFunctionbanished
crawl-ref/source/abyss.cc:398
↓ 4 callersMethodbase_hand_name
XX: this is distinct from hand_name because of the actor api
crawl-ref/source/player-act.cc:456
↓ 4 callersFunctionbattlesphere_can_mirror
crawl-ref/source/spl-summoning.cc:1987
↓ 4 callersMethodbeam_resists
crawl-ref/source/player.cc:8174
↓ 4 callersMethodbegin
crawl-ref/source/exclude.cc:296
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