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Functions17,100 in github.com/crawl/crawl

↓ 5 callersFunctionend_sticky_flame_player
End the sticky flame status entirely
crawl-ref/source/player.cc:4911
↓ 5 callersFunctionenter_headless_mode
crawl-ref/source/libgui.cc:27
↓ 5 callersMethodexplosion_draw_cell
* Draw one tile of an explosion, if that cell is visible. * * @param p The cell to draw, in grid coordinates. * @return True if the cell was actual
crawl-ref/source/beam.cc:7124
↓ 5 callersFunctionfeat_dangerous_for_form
* Check if it'd be lethal for the player to enter a form in a given terrain. * * In addition to checking whether the feature is dangerous for the fo
crawl-ref/source/transform.cc:1743
↓ 5 callersFunctionfeat_is_endless
Is this feature an open expanse used only as a map border? */
crawl-ref/source/terrain.cc:499
↓ 5 callersFunctionfeat_is_flammable
Is this feature flammable? */
crawl-ref/source/terrain.cc:651
↓ 5 callersFunctionfedhas_passthrough_class
crawl-ref/source/god-abil.cc:1835
↓ 5 callersMethodfilename
crawl-ref/source/tags.h:137
↓ 5 callersFunctionfind_down_level
crawl-ref/source/travel.cc:2624
↓ 5 callersFunctionfind_earliest_match
crawl-ref/source/stringutil.h:91
↓ 5 callersMethodfind_first_from
crawl-ref/source/flood-find.h:63
↓ 5 callersFunctionfind_markers_by_prop
crawl-ref/source/mapmark.cc:1321
↓ 5 callersMethodfire
crawl-ref/source/throw.cc:449
↓ 5 callersFunctionfire_warn_if_impossible
Returns true if warning is given.
crawl-ref/source/throw.cc:317
↓ 5 callersFunctionfloor_vec
crawl-ref/source/ray.cc:98
↓ 5 callersMethodfoe_distance
crawl-ref/source/monster.cc:4928
↓ 5 callersFunctionfopen_replace
crawl-ref/source/files.cc:4028
↓ 5 callersFunctionform_can_swim
* Can the player swim, if in this form? * * (Swimming = traversing deep & shallow water without penalties; includes * swimming (snake form) and wad
crawl-ref/source/transform.cc:1505
↓ 5 callersFunctiongem_clock_active
crawl-ref/source/zot.cc:254
↓ 5 callersMethodgetExpression
crawl-ref/source/catch2-tests/catch_amalgamated.cc:458
↓ 5 callersFunctiongetInitialFocusNode
()
crawl-ref/source/webserver/game_data/static/focus-trap.js:214
↓ 5 callersFunctiongetRandMonNameString
crawl-ref/source/database.cc:857
↓ 5 callersMethodget_all_place_info
crawl-ref/source/place-info.cc:151
↓ 5 callersFunctionget_bans
()
crawl-ref/source/webserver/webtiles/userdb.py:515
↓ 5 callersFunctionget_beam_resist_type
Converts a beam flavour into the 'basic' flavour that checks that resist.
crawl-ref/source/fight.cc:759
↓ 5 callersMethodget_call_base
(self)
crawl-ref/source/webserver/webtiles/config.py:273
↓ 5 callersMethodget_defaults
(self)
crawl-ref/source/webserver/webtiles/config.py:251
↓ 5 callersMethodget_defining_object
* If this is an animated object with some properties determined by an item, * return that item. */
crawl-ref/source/monster.cc:556
↓ 5 callersFunctionget_dir_files_sorted
crawl-ref/source/files.cc:173
↓ 5 callersFunctionget_exp_progress
crawl-ref/source/player.cc:2422
↓ 5 callersMethodget_feat
crawl-ref/source/mapdef.cc:6348
↓ 5 callersFunctionget_ghost_description
Describes the current ghost's previous owner. The caller must prepend "The apparition of" or whatever and append any trailing punctuation that's wante
crawl-ref/source/describe.cc:7233
↓ 5 callersMethodget_glyph_font
crawl-ref/source/tiletex.cc:208
↓ 5 callersMethodget_innate_mutation_level
* How much of mutation `mut` does the player have innately? * */
crawl-ref/source/mutation.cc:448
↓ 5 callersFunctionget_item_description
* Describe a specified item. * * @param item The specified item. * @param mode Controls various switches for the length of the description.
crawl-ref/source/describe.cc:2673
↓ 5 callersMethodget_max_size
crawl-ref/source/store.cc:1572
↓ 5 callersFunctionget_mons_glyph
crawl-ref/source/showsymb.cc:609
↓ 5 callersMethodget_mouse_state
crawl-ref/source/windowmanager-sdl.cc:807
↓ 5 callersFunctionget_nearby_monsters
Return all nearby monsters in range (default: LOS) that the player is able to recognise as being monsters. want_move (??) Somehow affects what
crawl-ref/source/nearby-danger.cc:191
↓ 5 callersMethodget_noise_perception
* Approximate the loudest noise the player heard in the last * turn, possibly rescaling. This gets updated every * `world_reacts`. If `adjusted` is
crawl-ref/source/player.cc:5993
↓ 5 callersFunctionget_savedir_filename
crawl-ref/source/files.cc:832
↓ 5 callersMethodget_stairs
crawl-ref/source/travel.cc:4063
↓ 5 callersMethodget_store
crawl-ref/source/message.cc:1061
↓ 5 callersMethodget_tags
crawl-ref/source/mapdef.cc:3384
↓ 5 callersMethodget_tags_unsorted
crawl-ref/source/mapdef.cc:3379
↓ 5 callersFunctionget_tiles_for_item
crawl-ref/source/invent.cc:648
↓ 5 callersMethodget_training_target
* Get the training target for a skill. * * @param sk the skill to set * @return the current target, scaled by 10 -- so between 0 and 270. *
crawl-ref/source/skills.cc:1803
↓ 5 callersFunctionget_unique_spells
Get a list of unique spells from a monster's preset spellbooks or in the case of ghosts their actual spells. If flags is non-zero, it returns only spe
crawl-ref/source/mon-util.cc:2596
↓ 5 callersFunctiongives_resistance
Returns true if the item confers a resistance that is shown on the % screen, for the purposes of giving information in hints mode.
crawl-ref/source/item-prop.cc:2892
↓ 5 callersMethodgrid_width_to_pixels
crawl-ref/source/tilereg.cc:70
↓ 5 callersFunctionhabitat_is_compatible
crawl-ref/source/mon-place.cc:95
↓ 5 callersFunctionhandle_real_time
crawl-ref/source/misc.cc:83
↓ 5 callersMethodhasExpandedExpression
crawl-ref/source/catch2-tests/catch_amalgamated.cc:485
↓ 5 callersMethodhas_action_energy
crawl-ref/source/monster.cc:5355
↓ 5 callersFunctionhas_blood
crawl-ref/source/species.cc:273
↓ 5 callersMethodhas_usable_claws
crawl-ref/source/player.cc:7613
↓ 5 callersMethodhow_chaotic
This is a stub. Check is used only for silver damage. Worship of chaotic gods should probably be checked in the non-existing player::is_unclean, which
crawl-ref/source/player.cc:6919
↓ 5 callersFunctionhyphenated_hotkey_letters
assumes contiguous lettering
crawl-ref/source/menu.cc:1316
↓ 5 callersMethodignore_prepend
crawl-ref/source/options.h:275
↓ 5 callersMethodincludeSuccessfulResults
crawl-ref/source/catch2-tests/catch_amalgamated.cc:679
↓ 5 callersMethodinit
crawl-ref/source/viewmap.cc:418
↓ 5 callersFunctioninit_poly_set
crawl-ref/source/mon-poly.cc:535
↓ 5 callersFunctioninitialise_branch_depths
Determine starting depths of branches.
crawl-ref/source/ng-init.cc:42
↓ 5 callersFunctioninitialise_item_descriptions
crawl-ref/source/ng-init.cc:341
↓ 5 callersMethodinnate_slot_is_covered
* Checks whether the slot that mutations apply to is covered. * (This is largely used to check if claws are covered by gloves, talons * covered by b
crawl-ref/source/player-equip.cc:1458
↓ 5 callersFunctioniround
crawl-ref/source/ray.cc:30
↓ 5 callersMethodisSectionTracker
crawl-ref/source/catch2-tests/catch_amalgamated.cc:6124
↓ 5 callersFunctionis_armour_brand_ok
crawl-ref/source/makeitem.cc:841
↓ 5 callersFunctionis_blasphemy
crawl-ref/source/fprop.cc:35
↓ 5 callersFunctionis_dangerous_item
* Is an item dangerous but potentially worthwhile? * * @param item The item being queried. * @param temp Should temporary conditions such as transf
crawl-ref/source/item-name.cc:2991
↓ 5 callersFunctionis_dumpable_artefact
crawl-ref/source/describe.cc:2586
↓ 5 callersMethodis_enabled
crawl-ref/source/quiver.h:55
↓ 5 callersFunctionis_enchantable_weapon
crawl-ref/source/item-prop.cc:1706
↓ 5 callersFunctionis_fellow_slime
crawl-ref/source/religion.cc:1673
↓ 5 callersFunctionis_good_name
crawl-ref/source/ng-input.cc:62
↓ 5 callersFunctionis_holy_item
crawl-ref/source/god-item.cc:58
↓ 5 callersFunctionis_nonliving
crawl-ref/source/species.cc:313
↓ 5 callersFunctionis_penetrating_attack
crawl-ref/source/throw.cc:60
↓ 5 callersMethodis_rest
crawl-ref/source/travel.cc:4787
↓ 5 callersMethodis_resting
crawl-ref/source/delay.h:172
↓ 5 callersFunctionis_rottable
crawl-ref/source/corpse.cc:20
↓ 5 callersFunctionis_starting_job
crawl-ref/source/jobs.cc:184
↓ 5 callersMethodis_unrewarding
Returns whether the monster will be explicitly marked by the UI as Unrewarding, regardless of its normal properties. This is used for monsters created
crawl-ref/source/mon-ench.cc:1967
↓ 5 callersMethodis_web_immune
* Checks if the monster can pass through webs freely. * * @return Whether the monster is immune to webs. */
crawl-ref/source/monster.cc:6526
↓ 5 callersFunctionisalower
'ä' is a letter, but not a valid inv slot/etc.
crawl-ref/source/libutil.h:43
↓ 5 callersFunctionitem_is_branded
crawl-ref/source/items.cc:737
↓ 5 callersFunctionitem_is_orb
crawl-ref/source/item-prop.cc:2345
↓ 5 callersFunctionitem_selectable
(item)
crawl-ref/source/webserver/game_data/static/menu.js:8
↓ 5 callersFunctionjson_mkbool
crawl-ref/source/json.cc:534
↓ 5 callersFunctionlevel_vault_names
crawl-ref/source/dbg-util.cc:43
↓ 5 callersFunctionline_down
()
crawl-ref/source/webserver/game_data/static/menu.js:489
↓ 5 callersFunctionline_up
()
crawl-ref/source/webserver/game_data/static/menu.js:503
↓ 5 callersFunctionlist_of_names
(l)
crawl-ref/source/webserver/webtiles/ws_handler.py:47
↓ 5 callersMethodload
crawl-ref/source/tags.cc:2592
↓ 5 callersFunctionload_bones_file
crawl-ref/source/files.cc:2938
↓ 5 callersMethodload_texture
crawl-ref/source/tiletex.cc:38
↓ 5 callersFunctionlock_file
crawl-ref/source/syscalls.cc:85
↓ 5 callersFunctionmake_date_string
Saving the date as a string so we're not reliant on a particular epoch.
crawl-ref/source/tags.cc:986
↓ 5 callersFunctionmap_bounds_with_margin
crawl-ref/source/coord.cc:26
↓ 5 callersFunctionmarshallMonType
crawl-ref/source/tags.cc:1053
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