MCPcopy Create free account
hub / github.com/cping/LGame / updateShaderSource

Method updateShaderSource

Java/Loon-Neo/src/loon/opengl/GLEx.java:396–407  ·  view source on GitHub ↗

切换当前GLEx的Shader资源(会直接调用begin和end函数改变画面改变,而不会等到自动end时) @param shaderSource @return

(ShaderSource shaderSource)

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers 3

beforeSaveToBufferMethod · 0.80
beforeSaveToBufferMethod · 0.80
beforeSaveToBufferMethod · 0.80

Calls 4

getShaderSourceMethod · 0.95
endMethod · 0.95
setShaderSourceMethod · 0.95
beginMethod · 0.95

Tested by

no test coverage detected