| 357 | } |
| 358 | |
| 359 | void MyPositionController::SetRenderShape(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::TextureManager> texMng, |
| 360 | drape_ptr<MyPosition> && shape, Arrow3d::PreloadedData && preloadedData) |
| 361 | { |
| 362 | m_shape = std::move(shape); |
| 363 | if (!m_shape->InitArrow(context, texMng, std::move(preloadedData))) |
| 364 | { |
| 365 | m_shape.reset(); |
| 366 | LOG(LERROR, ("Invalid Arrow3D mesh.")); |
| 367 | } |
| 368 | } |
| 369 | |
| 370 | void MyPositionController::ResetRenderShape() |
| 371 | { |
no test coverage detected