| 81 | } |
| 82 | |
| 83 | bool MyPosition::InitArrow(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::TextureManager> mng, |
| 84 | Arrow3d::PreloadedData && preloadedData) |
| 85 | { |
| 86 | m_arrow3d = make_unique_dp<Arrow3d>(context, mng, std::move(preloadedData)); |
| 87 | return m_arrow3d->IsValid(); |
| 88 | } |
| 89 | |
| 90 | void MyPosition::SetPosition(m2::PointF const & pt) |
| 91 | { |