SetRender sets the Render and updates frames accordingly
(rp *Render)
| 320 | |
| 321 | // SetRender sets the Render and updates frames accordingly |
| 322 | func (sf *Surface) SetRender(rp *Render) { |
| 323 | sf.Render = rp |
| 324 | for _, fr := range sf.Frames { |
| 325 | fr.ConfigRender(rp) |
| 326 | } |
| 327 | } |
| 328 | |
| 329 | // ReConfigFrames re-configures the Famebuffers |
| 330 | // using exiting settings. Assumes ConfigSwapchain has been called. |
no test coverage detected