| 109 | /// |
| 110 | /// @author Chen Fishbein, Shai Almog |
| 111 | public final class Display extends CN1Constants { |
| 112 | /// A common sound type that can be used with playBuiltinSound |
| 113 | public static final String SOUND_TYPE_ALARM = "alarm"; |
| 114 | /// A common sound type that can be used with playBuiltinSound |
| 115 | public static final String SOUND_TYPE_CONFIRMATION = "confirmation"; |
| 116 | /// A common sound type that can be used with playBuiltinSound |
| 117 | public static final String SOUND_TYPE_ERROR = "error"; |
| 118 | /// A common sound type that can be used with playBuiltinSound |
| 119 | public static final String SOUND_TYPE_INFO = "info"; |
| 120 | /// A common sound type that can be used with playBuiltinSound |
| 121 | public static final String SOUND_TYPE_WARNING = "warning"; |
| 122 | /// A common sound type that can be used with playBuiltinSound |
| 123 | public static final String SOUND_TYPE_BUTTON_PRESS = "press"; |
| 124 | /// Unknown keyboard type is the default indicating the software should try |
| 125 | /// to detect the keyboard type if necessary |
| 126 | public static final int KEYBOARD_TYPE_UNKNOWN = 0; |
| 127 | /// Numeric keypad keyboard type |
| 128 | public static final int KEYBOARD_TYPE_NUMERIC = 1; |
| 129 | /// Full QWERTY keypad keyboard type, even if a numeric keyboard also exists |
| 130 | public static final int KEYBOARD_TYPE_QWERTY = 2; |
| 131 | /// A touch based device that doesn't have a physical keyboard. Such a device pops up a virtual keyboad. |
| 132 | public static final int KEYBOARD_TYPE_VIRTUAL = 3; |
| 133 | /// Half-QWERTY which needs software assistance for completion |
| 134 | public static final int KEYBOARD_TYPE_HALF_QWERTY = 4; |
| 135 | /// Game action for fire |
| 136 | public static final int GAME_FIRE = 8; |
| 137 | /// Game action for the left key |
| 138 | public static final int GAME_LEFT = 2; |
| 139 | /// Game action for right key |
| 140 | public static final int GAME_RIGHT = 5; |
| 141 | /// Game action for UP key |
| 142 | public static final int GAME_UP = 1; |
| 143 | /// Game action for down key |
| 144 | public static final int GAME_DOWN = 6; |
| 145 | /// Special case game key used for media playback events |
| 146 | public static final int MEDIA_KEY_SKIP_FORWARD = 20; |
| 147 | /// Special case game key used for media playback events |
| 148 | public static final int MEDIA_KEY_SKIP_BACK = 21; |
| 149 | /// Special case game key used for media playback events |
| 150 | public static final int MEDIA_KEY_PLAY = 22; |
| 151 | /// Special case game key used for media playback events |
| 152 | public static final int MEDIA_KEY_STOP = 23; |
| 153 | /// Special case game key used for media playback events |
| 154 | public static final int MEDIA_KEY_PLAY_STOP = 24; |
| 155 | /// Special case game key used for media playback events |
| 156 | public static final int MEDIA_KEY_PLAY_PAUSE = 25; |
| 157 | /// Special case game key used for media playback events |
| 158 | public static final int MEDIA_KEY_FAST_FORWARD = 26; |
| 159 | /// Special case game key used for media playback events |
| 160 | public static final int MEDIA_KEY_FAST_BACKWARD = 27; |
| 161 | /// An attribute that encapsulates '#' int value. |
| 162 | public static final int KEY_POUND = '#'; |
| 163 | /// Ignore all calls to show occurring during edit, they are discarded immediately |
| 164 | public static final int SHOW_DURING_EDIT_IGNORE = 1; |
| 165 | /// If show is called while editing text in the native text box an exception is thrown |
| 166 | public static final int SHOW_DURING_EDIT_EXCEPTION = 2; |
| 167 | /// Allow show to occur during edit and discard all user input at this moment |
| 168 | public static final int SHOW_DURING_EDIT_ALLOW_DISCARD = 3; |
nothing calls this directly
no outgoing calls
no test coverage detected