| 39 | Game::Game() = default; |
| 40 | |
| 41 | int Game::init() { |
| 42 | _windowInfo.title = GAME_NAME; |
| 43 | // configurate window size |
| 44 | // _windowInfo.height = 600; |
| 45 | // _windowInfo.width = 800; |
| 46 | |
| 47 | #if CC_DEBUG |
| 48 | _debuggerInfo.enabled = true; |
| 49 | #else |
| 50 | _debuggerInfo.enabled = false; |
| 51 | #endif |
| 52 | _debuggerInfo.port = 6086; |
| 53 | _debuggerInfo.address = "0.0.0.0"; |
| 54 | _debuggerInfo.pauseOnStart = false; |
| 55 | |
| 56 | _xxteaKey = SCRIPT_XXTEAKEY; |
| 57 | auto *seengine = se::ScriptEngine::getInstance(); |
| 58 | seengine->addRegisterCallback(jsb_register_fruits); |
| 59 | seengine->addAfterCleanupHook([]() { sebind::reset(); }); |
| 60 | |
| 61 | BaseGame::init(); |
| 62 | return 0; |
| 63 | } |
| 64 | |
| 65 | void Game::onPause() { |
| 66 | BaseGame::onPause(); |
nothing calls this directly
no test coverage detected