| 324 | } |
| 325 | |
| 326 | void DevicePass::begin(gfx::CommandBuffer *cmdBuff) { |
| 327 | if (_attachments.empty()) return; |
| 328 | |
| 329 | gfx::RenderPassInfo rpInfo; |
| 330 | gfx::FramebufferInfo fboInfo; |
| 331 | float clearDepth = 1.F; |
| 332 | uint32_t clearStencil = 0; |
| 333 | static ccstd::vector<gfx::Color> clearColors; |
| 334 | clearColors.clear(); |
| 335 | |
| 336 | bool hasDefaultViewport{false}; |
| 337 | for (auto &subpass : _subpasses) { |
| 338 | for (auto &pass : subpass.logicPasses) { |
| 339 | if (!pass.customViewport) { |
| 340 | hasDefaultViewport = true; |
| 341 | break; |
| 342 | } |
| 343 | } |
| 344 | } |
| 345 | |
| 346 | if (hasDefaultViewport) { |
| 347 | _viewport = {}; |
| 348 | _scissor = {0, 0, UINT_MAX, UINT_MAX}; |
| 349 | } else { // if all passes use customize viewport |
| 350 | _scissor = {INT_MAX, INT_MAX, 0, 0}; |
| 351 | |
| 352 | for (auto &subpass : _subpasses) { |
| 353 | for (auto &pass : subpass.logicPasses) { |
| 354 | // calculate the union of all viewports as render area |
| 355 | _viewport.left = _scissor.x = std::min(_scissor.x, pass.viewport.left); |
| 356 | _viewport.top = _scissor.y = std::min(_scissor.y, pass.viewport.top); |
| 357 | _viewport.width = _scissor.width = std::max(_scissor.width, pass.viewport.width + pass.viewport.left - _scissor.x); |
| 358 | _viewport.height = _scissor.height = std::max(_scissor.height, pass.viewport.height + pass.viewport.top - _scissor.y); |
| 359 | } |
| 360 | } |
| 361 | } |
| 362 | |
| 363 | for (const auto &attachElem : _attachments) { |
| 364 | gfx::Texture *attachment = attachElem.renderTarget; |
| 365 | if (attachElem.attachment.desc.usage == RenderTargetAttachment::Usage::COLOR) { |
| 366 | rpInfo.colorAttachments.emplace_back(); |
| 367 | auto &attachmentInfo = rpInfo.colorAttachments.back(); |
| 368 | attachmentInfo.format = attachment->getFormat(); |
| 369 | attachmentInfo.loadOp = attachElem.attachment.desc.loadOp; |
| 370 | attachmentInfo.storeOp = attachElem.attachment.storeOp; |
| 371 | attachmentInfo.barrier = gfx::Device::getInstance()->getGeneralBarrier({attachElem.attachment.desc.beginAccesses, attachElem.attachment.desc.endAccesses}); |
| 372 | fboInfo.colorTextures.push_back(attachElem.renderTarget); |
| 373 | clearColors.emplace_back(attachElem.attachment.desc.clearColor); |
| 374 | } else { |
| 375 | auto &attachmentInfo = rpInfo.depthStencilAttachment; |
| 376 | attachmentInfo.format = attachment->getFormat(); |
| 377 | attachmentInfo.depthLoadOp = attachElem.attachment.desc.loadOp; |
| 378 | attachmentInfo.stencilLoadOp = attachElem.attachment.desc.loadOp; |
| 379 | attachmentInfo.depthStoreOp = attachElem.attachment.storeOp; |
| 380 | attachmentInfo.stencilStoreOp = attachElem.attachment.storeOp; |
| 381 | attachmentInfo.barrier = gfx::Device::getInstance()->getGeneralBarrier({attachElem.attachment.desc.beginAccesses, attachElem.attachment.desc.endAccesses}); |
| 382 | fboInfo.depthStencilTexture = attachElem.renderTarget; |
| 383 | clearDepth = attachElem.attachment.desc.clearDepth; |
no test coverage detected