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Method AddText

src/imgui/imgui_draw.cpp:1698–1723  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1696}
1697
1698void ImDrawList::AddText(ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect)
1699{
1700 if ((col & IM_COL32_A_MASK) == 0)
1701 return;
1702
1703 // Accept null ranges
1704 if (text_begin == text_end || text_begin[0] == 0)
1705 return;
1706 // No need to strlen() here: font->RenderText() will do it and may early out.
1707
1708 // Pull default font/size from the shared ImDrawListSharedData instance
1709 if (font == NULL)
1710 font = _Data->Font;
1711 if (font_size == 0.0f)
1712 font_size = _Data->FontSize;
1713
1714 ImVec4 clip_rect = _CmdHeader.ClipRect;
1715 if (cpu_fine_clip_rect)
1716 {
1717 clip_rect.x = ImMax(clip_rect.x, cpu_fine_clip_rect->x);
1718 clip_rect.y = ImMax(clip_rect.y, cpu_fine_clip_rect->y);
1719 clip_rect.z = ImMin(clip_rect.z, cpu_fine_clip_rect->z);
1720 clip_rect.w = ImMin(clip_rect.w, cpu_fine_clip_rect->w);
1721 }
1722 font->RenderText(this, font_size, pos, col, clip_rect, text_begin, text_end, wrap_width, (cpu_fine_clip_rect != NULL) ? ImDrawTextFlags_CpuFineClip : ImDrawTextFlags_None);
1723}
1724
1725void ImDrawList::AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end)
1726{

Callers 11

drawImGuiDrawingDemoMethod · 0.80
RenderTextMethod · 0.80
RenderTextWrappedMethod · 0.80
RenderTextClippedExMethod · 0.80
NavScoreItemMethod · 0.80
ShowMetricsWindowMethod · 0.80
DemoWindowLayoutFunction · 0.80
DrawMethod · 0.80

Calls 4

ImMaxFunction · 0.85
ImMinFunction · 0.85
ImTextCharFromUtf8Function · 0.85
RenderTextMethod · 0.45

Tested by

no test coverage detected