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hub / github.com/cinder/Cinder / RenderTextWrapped

Method RenderTextWrapped

src/imgui/imgui.cpp:3750–3764  ·  view source on GitHub ↗

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3748}
3749
3750void ImGui::RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end, float wrap_width)
3751{
3752 ImGuiContext& g = *GImGui;
3753 ImGuiWindow* window = g.CurrentWindow;
3754
3755 if (!text_end)
3756 text_end = text + ImStrlen(text); // FIXME-OPT
3757
3758 if (text != text_end)
3759 {
3760 window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wrap_width);
3761 if (g.LogEnabled)
3762 LogRenderedText(&pos, text, text_end);
3763 }
3764}
3765
3766// Default clip_rect uses (pos_min,pos_max)
3767// Handle clipping on CPU immediately (vs typically let the GPU clip the triangles that are overlapping the clipping rectangle edges)

Callers

nothing calls this directly

Calls 1

AddTextMethod · 0.80

Tested by

no test coverage detected