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hub / github.com/cinder/Cinder / getViewMatrix

Function getViewMatrix

src/cinder/gl/wrapper.cpp:517–521  ·  view source on GitHub ↗

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515}
516
517mat4 getViewMatrix()
518{
519 auto ctx = gl::context();
520 return ctx->getViewMatrixStack().back();
521}
522
523mat4 getProjectionMatrix()
524{

Callers 12

fillGBufferMethod · 0.85
getBillboardVectorsMethod · 0.85
worldToScreenMethod · 0.85
worldToEyeDepthMethod · 0.85
worldToNdcMethod · 0.85
calcScreenAreaMethod · 0.85
calcScreenProjectionMethod · 0.85
calcViewMatrixInverseFunction · 0.85
windowToObjectCoordFunction · 0.85
objectToWindowCoordFunction · 0.85
setDefaultShaderVarsMethod · 0.85
worldToEyeFunction · 0.85

Calls 2

backMethod · 0.80
contextFunction · 0.70

Tested by

no test coverage detected