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/
github.com/cinder/Cinder
/ getViewMatrix
Function
getViewMatrix
src/cinder/gl/wrapper.cpp:517–521 ·
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Source
from the content-addressed store, hash-verified
515
}
516
517
mat4 getViewMatrix()
518
{
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auto ctx = gl::context();
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return ctx->getViewMatrixStack().back();
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}
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523
mat4 getProjectionMatrix()
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{
Callers
12
fillGBuffer
Method · 0.85
getBillboardVectors
Method · 0.85
worldToScreen
Method · 0.85
worldToEyeDepth
Method · 0.85
worldToNdc
Method · 0.85
calcScreenArea
Method · 0.85
calcScreenProjection
Method · 0.85
calcViewMatrixInverse
Function · 0.85
windowToObjectCoord
Function · 0.85
objectToWindowCoord
Function · 0.85
setDefaultShaderVars
Method · 0.85
worldToEye
Function · 0.85
Calls
2
back
Method · 0.80
context
Function · 0.70
Tested by
no test coverage detected