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Types & classes1,302 in github.com/chukong/quick-cocos2d-x

↓ 120 callersClassCCPoint
lib/cocos2d-x/cocos2dx/base_nodes/CCNode.h:47
↓ 43 callersClassCCSize
lib/cocos2d-x/cocos2dx/sprite_nodes/CCSprite.h:47
↓ 11 callersClassCCRect
lib/cocos2d-x/cocos2dx/sprite_nodes/CCSprite.h:45
↓ 8 callersClassXMLConstHandle
A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the same in all regards, except for the 'const' qualifiers.
lib/cocos2d-x/extensions/DragonBones/objects/dbtinyxml2.h:1698
↓ 8 callersClassXMLHandle
A XMLHandle is a class that wraps a node pointer with null checks; this is an incredibly useful thing. Note that XMLHandle is not part of the Tiny
lib/cocos2d-x/extensions/DragonBones/objects/dbtinyxml2.h:1614
↓ 5 callersClassDBTransform
* Copyright 2012-2013. DragonBones. All Rights Reserved. * @playerversion Flash 10.0 * @langversion 3.0 * @version 2.0 */
lib/cocos2d-x/extensions/DragonBones/objects/DBTransform.h:12
↓ 4 callersClassCCAccelerometer
lib/cocos2d-x/cocos2dx/CCDirector.h:75
↓ 4 callersClassString
lib/cocos2d-x/extensions/CocoStudio/Json/rapidjson/document.h:566
↓ 3 callersClassCCBReader
Forward declaration. */
lib/cocos2d-x/extensions/CCBReader/CCNodeLoader.h:45
↓ 3 callersClassCCEGLView
lib/cocos2d-x/cocos2dx/CCDirector.h:68
↓ 2 callersClassCCArray
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:39
↓ 2 callersClassCCData
lib/cocos2d-x/extensions/CCBReader/CCBReader.h:166
↓ 2 callersClassCCImage
lib/cocos2d-x/cocos2dx/textures/CCTextureCache.h:45
↓ 2 callersClassPoint
lib/cocos2d-x/extensions/DragonBones/utils/DBGeometry.h:8
↓ 2 callersClassXMLDocument
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:110
↓ 2 callersClassXMLNode
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:114
↓ 1 callersClassActionNode
lib/cocos2d-x/extensions/CocoStudio/Action/CCActionObject.h:37
↓ 1 callersClassCCAnimation
lib/cocos2d-x/cocos2dx/sprite_nodes/CCSprite.h:44
↓ 1 callersClassCCArmature
lib/cocos2d-x/extensions/CocoStudio/Armature/animation/CCArmatureAnimation.h:43
↓ 1 callersClassCCArmatureAnimation
lib/cocos2d-x/extensions/CocoStudio/Armature/animation/CCTween.h:35
↓ 1 callersClassCCBAnimationManager
lib/cocos2d-x/extensions/CCBReader/CCBReader.h:165
↓ 1 callersClassCCBKeyframe
lib/cocos2d-x/extensions/CCBReader/CCBReader.h:167
↓ 1 callersClassCCBone
lib/cocos2d-x/extensions/CocoStudio/Armature/display/CCDisplayFactory.h:34
↓ 1 callersClassCCBool
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:34
↓ 1 callersClassCCCallFunc
lib/cocos2d-x/cocos2dx/script_support/CCScriptSupport.h:45
↓ 1 callersClassCCComponentContainer
lib/cocos2d-x/cocos2dx/base_nodes/CCNode.h:55
↓ 1 callersClassCCDictionary
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:40
↓ 1 callersClassCCDisplayData
lib/cocos2d-x/extensions/CocoStudio/Armature/display/CCDisplayFactory.h:36
↓ 1 callersClassCCDouble
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:37
↓ 1 callersClassCCEditBoxImpl
lib/cocos2d-x/extensions/GUI/CCEditBox/CCEditBox.h:128
↓ 1 callersClassCCFloat
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:36
↓ 1 callersClassCCGLProgram
lib/cocos2d-x/cocos2dx/effects/CCGrid.h:43
↓ 1 callersClassCCInteger
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:35
↓ 1 callersClassCCKeypadDispatcher
lib/cocos2d-x/cocos2dx/CCDirector.h:74
↓ 1 callersClassCCLabelAtlas
lib/cocos2d-x/cocos2dx/menu_nodes/CCMenuItem.h:37
↓ 1 callersClassCCLabelTTF
lib/cocos2d-x/extensions/GUI/CCControlExtension/CCControlSwitch.h:35
↓ 1 callersClassCCLayer
lib/cocos2d-x/cocos2dx/script_support/CCScriptSupport.h:42
↓ 1 callersClassCCMenuItem
lib/cocos2d-x/cocos2dx/script_support/CCScriptSupport.h:43
↓ 1 callersClassCCNodeLoader
Forward declaration. */
lib/cocos2d-x/extensions/CCBReader/CCBReader.h:160
↓ 1 callersClassCCNodeLoaderLibrary
lib/cocos2d-x/extensions/CCBReader/CCBReader.h:161
↓ 1 callersClassCCNotificationCenter
lib/cocos2d-x/cocos2dx/script_support/CCScriptSupport.h:44
↓ 1 callersClassCCParticleSystem
lib/cocos2d-x/cocos2dx/particle_nodes/CCParticleBatchNode.h:39
↓ 1 callersClassCCPoint
lib/cocos2d-x/cocos2dx/sprite_nodes/CCSprite.h:46
↓ 1 callersClassCCRenderTexture
lib/cocos2d-x/cocos2dx/layers_scenes_transitions_nodes/CCTransition.h:629
↓ 1 callersClassCCRepeatForever
lib/cocos2d-x/cocos2dx/actions/CCAction.h:163
↓ 1 callersClassCCScene
lib/cocos2d-x/cocos2dx/base_nodes/CCNode.h:56
↓ 1 callersClassCCScheduler
lib/cocos2d-x/cocos2dx/CCDirector.h:71
↓ 1 callersClassCCSpriteFrame
lib/cocos2d-x/cocos2dx/sprite_nodes/CCSprite.h:43
↓ 1 callersClassCCString
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:38
↓ 1 callersClassCCTMXLayer
lib/cocos2d-x/cocos2dx/tilemap_parallax_nodes/CCTMXTiledMap.h:35
↓ 1 callersClassCCTMXLayerInfo
lib/cocos2d-x/cocos2dx/tilemap_parallax_nodes/CCTMXLayer.h:36
↓ 1 callersClassCCTMXMapInfo
lib/cocos2d-x/cocos2dx/tilemap_parallax_nodes/CCTMXTiledMap.h:38
↓ 1 callersClassCCTMXTilesetInfo
lib/cocos2d-x/cocos2dx/tilemap_parallax_nodes/CCTMXLayer.h:37
↓ 1 callersClassCCTableViewCell
lib/cocos2d-x/scripting/lua/cocos2dx_support/CCLuaEngine.h:44
↓ 1 callersClassCCTexture2D
lib/cocos2d-x/cocos2dx/sprite_nodes/CCSprite.h:48
↓ 1 callersClassCCTextureAtlas
lib/cocos2d-x/cocos2dx/particle_nodes/CCParticleBatchNode.h:38
↓ 1 callersClassCCTouch
lib/cocos2d-x/cocos2dx/base_nodes/CCNode.h:48
↓ 1 callersClassCCZone
lib/cocos2d-x/cocos2dx/actions/CCActionEase.h:34
↓ 1 callersClassFrame
lib/cocos2d-x/extensions/DragonBones/Bone.h:7
↓ 1 callersClassMatrix
lib/cocos2d-x/extensions/DragonBones/utils/DBGeometry.h:70
↓ 1 callersClassMemPool
Parent virtual class of a pool for fast allocation and deallocation of objects. */
lib/cocos2d-x/extensions/DragonBones/objects/dbtinyxml2.h:280
↓ 1 callersClassMemPoolT
lib/cocos2d-x/extensions/DragonBones/objects/dbtinyxml2.h:297
↓ 1 callersClassRectangle
lib/cocos2d-x/extensions/DragonBones/utils/DBGeometry.h:27
↓ 1 callersClassTimeline
lib/cocos2d-x/extensions/DragonBones/objects/Timeline.h:7
↓ 1 callersEnumType
Type of JSON value
lib/cocos2d-x/extensions/CocoStudio/Json/rapidjson/rapidjson.h:513
↓ 1 callersClassWsMessage
lib/cocos2d-x/extensions/network/WebSocket.h:41
↓ 1 callersClassXMLComment
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:113
↓ 1 callersClassXMLDeclaration
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:116
↓ 1 callersClassXMLElement
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:111
↓ 1 callersClassXMLPrinter
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:119
↓ 1 callersClassXMLText
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:115
↓ 1 callersClassXMLUnknown
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:117
ClassAAsset
lib/cocos2d-x/CocosDenshion/android/opensl/android/asset_manager.h:33
ClassAAssetDir
lib/cocos2d-x/CocosDenshion/android/opensl/android/asset_manager.h:30
ClassAAssetManager
lib/cocos2d-x/CocosDenshion/android/opensl/android/asset_manager.h:27
ClassAdHandler
lib/sdk/punchbox_ad/punchbox_ad_android/punchbox_ad_android/com/quick2dx/sdk/AdHandler.java:18
ClassAnimation
lib/cocos2d-x/extensions/DragonBones/Armature.h:12
ClassAnimation
* An Animation instance is used to control the animation state of an Armature. * @example * <p>Download the example files <a href='http://dr
lib/cocos2d-x/extensions/DragonBones/animation/Animation.h:56
ClassAnimationData
lib/cocos2d-x/extensions/DragonBones/utils/DBDataUtil.h:10
ClassAnimationData
lib/cocos2d-x/extensions/DragonBones/objects/AnimationData.h:8
ClassAnimationData
lib/cocos2d-x/extensions/DragonBones/animation/Animation.h:7
ClassAnimationData
lib/cocos2d-x/extensions/DragonBones/animation/AnimationState.h:9
ClassAnimationEvent
* The AnimationEvent provides and defines all events dispatched during an animation. * * @see dragonBones.Armature * @see dragonBones.a
lib/cocos2d-x/extensions/DragonBones/events/AnimationEvent.h:15
ClassAnimationState
lib/cocos2d-x/extensions/DragonBones/Bone.h:9
ClassAnimationState
lib/cocos2d-x/extensions/DragonBones/animation/Animation.h:8
ClassAnimationState
lib/cocos2d-x/extensions/DragonBones/animation/AnimationState.h:10
ClassAnimationState
lib/cocos2d-x/extensions/DragonBones/events/FrameEvent.h:9
ClassAnimationState
lib/cocos2d-x/extensions/DragonBones/events/SoundEvent.h:8
ClassAnimationState
lib/cocos2d-x/extensions/DragonBones/events/AnimationEvent.h:7
ClassAppControllerBridge
player/proj.mac/AppController.h:33
ClassAppControllerBridge
player/proj.mac/AppControllerBridge.h:6
ClassAppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/iap4ios/sources/AppDelegate.h:13
ClassAppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/umeng_update/sources/AppDelegate.h:13
ClassAppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/luajavabridge/sources/AppDelegate.h:13
ClassAppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/umeng_push/sources/AppDelegate.h:13
ClassAppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/chukong_ad/sources/AppDelegate.h:13
ClassAppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/touch/sources/AppDelegate.h:13
ClassAppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/cocopush/sources/AppDelegate.h:13
ClassAppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/benchmark/sources/AppDelegate.h:13
ClassAppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/umeng_share/sources/AppDelegate.h:13
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