Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/chukong/quick-cocos2d-x
/ types & classes
Types & classes
1,302 in github.com/chukong/quick-cocos2d-x
⨍
Functions
11,991
◇
Types & classes
1,302
↓ 120 callers
Class
CCPoint
lib/cocos2d-x/cocos2dx/base_nodes/CCNode.h:47
↓ 43 callers
Class
CCSize
lib/cocos2d-x/cocos2dx/sprite_nodes/CCSprite.h:47
↓ 11 callers
Class
CCRect
lib/cocos2d-x/cocos2dx/sprite_nodes/CCSprite.h:45
↓ 8 callers
Class
XMLConstHandle
A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the same in all regards, except for the 'const' qualifiers.
lib/cocos2d-x/extensions/DragonBones/objects/dbtinyxml2.h:1698
↓ 8 callers
Class
XMLHandle
A XMLHandle is a class that wraps a node pointer with null checks; this is an incredibly useful thing. Note that XMLHandle is not part of the Tiny
lib/cocos2d-x/extensions/DragonBones/objects/dbtinyxml2.h:1614
↓ 5 callers
Class
DBTransform
* Copyright 2012-2013. DragonBones. All Rights Reserved. * @playerversion Flash 10.0 * @langversion 3.0 * @version 2.0 */
lib/cocos2d-x/extensions/DragonBones/objects/DBTransform.h:12
↓ 4 callers
Class
CCAccelerometer
lib/cocos2d-x/cocos2dx/CCDirector.h:75
↓ 4 callers
Class
String
lib/cocos2d-x/extensions/CocoStudio/Json/rapidjson/document.h:566
↓ 3 callers
Class
CCBReader
Forward declaration. */
lib/cocos2d-x/extensions/CCBReader/CCNodeLoader.h:45
↓ 3 callers
Class
CCEGLView
lib/cocos2d-x/cocos2dx/CCDirector.h:68
↓ 2 callers
Class
CCArray
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:39
↓ 2 callers
Class
CCData
lib/cocos2d-x/extensions/CCBReader/CCBReader.h:166
↓ 2 callers
Class
CCImage
lib/cocos2d-x/cocos2dx/textures/CCTextureCache.h:45
↓ 2 callers
Class
Point
lib/cocos2d-x/extensions/DragonBones/utils/DBGeometry.h:8
↓ 2 callers
Class
XMLDocument
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:110
↓ 2 callers
Class
XMLNode
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:114
↓ 1 callers
Class
ActionNode
lib/cocos2d-x/extensions/CocoStudio/Action/CCActionObject.h:37
↓ 1 callers
Class
CCAnimation
lib/cocos2d-x/cocos2dx/sprite_nodes/CCSprite.h:44
↓ 1 callers
Class
CCArmature
lib/cocos2d-x/extensions/CocoStudio/Armature/animation/CCArmatureAnimation.h:43
↓ 1 callers
Class
CCArmatureAnimation
lib/cocos2d-x/extensions/CocoStudio/Armature/animation/CCTween.h:35
↓ 1 callers
Class
CCBAnimationManager
lib/cocos2d-x/extensions/CCBReader/CCBReader.h:165
↓ 1 callers
Class
CCBKeyframe
lib/cocos2d-x/extensions/CCBReader/CCBReader.h:167
↓ 1 callers
Class
CCBone
lib/cocos2d-x/extensions/CocoStudio/Armature/display/CCDisplayFactory.h:34
↓ 1 callers
Class
CCBool
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:34
↓ 1 callers
Class
CCCallFunc
lib/cocos2d-x/cocos2dx/script_support/CCScriptSupport.h:45
↓ 1 callers
Class
CCComponentContainer
lib/cocos2d-x/cocos2dx/base_nodes/CCNode.h:55
↓ 1 callers
Class
CCDictionary
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:40
↓ 1 callers
Class
CCDisplayData
lib/cocos2d-x/extensions/CocoStudio/Armature/display/CCDisplayFactory.h:36
↓ 1 callers
Class
CCDouble
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:37
↓ 1 callers
Class
CCEditBoxImpl
lib/cocos2d-x/extensions/GUI/CCEditBox/CCEditBox.h:128
↓ 1 callers
Class
CCFloat
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:36
↓ 1 callers
Class
CCGLProgram
lib/cocos2d-x/cocos2dx/effects/CCGrid.h:43
↓ 1 callers
Class
CCInteger
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:35
↓ 1 callers
Class
CCKeypadDispatcher
lib/cocos2d-x/cocos2dx/CCDirector.h:74
↓ 1 callers
Class
CCLabelAtlas
lib/cocos2d-x/cocos2dx/menu_nodes/CCMenuItem.h:37
↓ 1 callers
Class
CCLabelTTF
lib/cocos2d-x/extensions/GUI/CCControlExtension/CCControlSwitch.h:35
↓ 1 callers
Class
CCLayer
lib/cocos2d-x/cocos2dx/script_support/CCScriptSupport.h:42
↓ 1 callers
Class
CCMenuItem
lib/cocos2d-x/cocos2dx/script_support/CCScriptSupport.h:43
↓ 1 callers
Class
CCNodeLoader
Forward declaration. */
lib/cocos2d-x/extensions/CCBReader/CCBReader.h:160
↓ 1 callers
Class
CCNodeLoaderLibrary
lib/cocos2d-x/extensions/CCBReader/CCBReader.h:161
↓ 1 callers
Class
CCNotificationCenter
lib/cocos2d-x/cocos2dx/script_support/CCScriptSupport.h:44
↓ 1 callers
Class
CCParticleSystem
lib/cocos2d-x/cocos2dx/particle_nodes/CCParticleBatchNode.h:39
↓ 1 callers
Class
CCPoint
lib/cocos2d-x/cocos2dx/sprite_nodes/CCSprite.h:46
↓ 1 callers
Class
CCRenderTexture
lib/cocos2d-x/cocos2dx/layers_scenes_transitions_nodes/CCTransition.h:629
↓ 1 callers
Class
CCRepeatForever
lib/cocos2d-x/cocos2dx/actions/CCAction.h:163
↓ 1 callers
Class
CCScene
lib/cocos2d-x/cocos2dx/base_nodes/CCNode.h:56
↓ 1 callers
Class
CCScheduler
lib/cocos2d-x/cocos2dx/CCDirector.h:71
↓ 1 callers
Class
CCSpriteFrame
lib/cocos2d-x/cocos2dx/sprite_nodes/CCSprite.h:43
↓ 1 callers
Class
CCString
lib/cocos2d-x/cocos2dx/cocoa/CCDataVisitor.h:38
↓ 1 callers
Class
CCTMXLayer
lib/cocos2d-x/cocos2dx/tilemap_parallax_nodes/CCTMXTiledMap.h:35
↓ 1 callers
Class
CCTMXLayerInfo
lib/cocos2d-x/cocos2dx/tilemap_parallax_nodes/CCTMXLayer.h:36
↓ 1 callers
Class
CCTMXMapInfo
lib/cocos2d-x/cocos2dx/tilemap_parallax_nodes/CCTMXTiledMap.h:38
↓ 1 callers
Class
CCTMXTilesetInfo
lib/cocos2d-x/cocos2dx/tilemap_parallax_nodes/CCTMXLayer.h:37
↓ 1 callers
Class
CCTableViewCell
lib/cocos2d-x/scripting/lua/cocos2dx_support/CCLuaEngine.h:44
↓ 1 callers
Class
CCTexture2D
lib/cocos2d-x/cocos2dx/sprite_nodes/CCSprite.h:48
↓ 1 callers
Class
CCTextureAtlas
lib/cocos2d-x/cocos2dx/particle_nodes/CCParticleBatchNode.h:38
↓ 1 callers
Class
CCTouch
lib/cocos2d-x/cocos2dx/base_nodes/CCNode.h:48
↓ 1 callers
Class
CCZone
lib/cocos2d-x/cocos2dx/actions/CCActionEase.h:34
↓ 1 callers
Class
Frame
lib/cocos2d-x/extensions/DragonBones/Bone.h:7
↓ 1 callers
Class
Matrix
lib/cocos2d-x/extensions/DragonBones/utils/DBGeometry.h:70
↓ 1 callers
Class
MemPool
Parent virtual class of a pool for fast allocation and deallocation of objects. */
lib/cocos2d-x/extensions/DragonBones/objects/dbtinyxml2.h:280
↓ 1 callers
Class
MemPoolT
lib/cocos2d-x/extensions/DragonBones/objects/dbtinyxml2.h:297
↓ 1 callers
Class
Rectangle
lib/cocos2d-x/extensions/DragonBones/utils/DBGeometry.h:27
↓ 1 callers
Class
Timeline
lib/cocos2d-x/extensions/DragonBones/objects/Timeline.h:7
↓ 1 callers
Enum
Type
Type of JSON value
lib/cocos2d-x/extensions/CocoStudio/Json/rapidjson/rapidjson.h:513
↓ 1 callers
Class
WsMessage
lib/cocos2d-x/extensions/network/WebSocket.h:41
↓ 1 callers
Class
XMLComment
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:113
↓ 1 callers
Class
XMLDeclaration
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:116
↓ 1 callers
Class
XMLElement
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:111
↓ 1 callers
Class
XMLPrinter
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:119
↓ 1 callers
Class
XMLText
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:115
↓ 1 callers
Class
XMLUnknown
lib/cocos2d-x/cocos2dx/support/tinyxml2/tinyxml2.h:117
Class
AAsset
lib/cocos2d-x/CocosDenshion/android/opensl/android/asset_manager.h:33
Class
AAssetDir
lib/cocos2d-x/CocosDenshion/android/opensl/android/asset_manager.h:30
Class
AAssetManager
lib/cocos2d-x/CocosDenshion/android/opensl/android/asset_manager.h:27
Class
AdHandler
lib/sdk/punchbox_ad/punchbox_ad_android/punchbox_ad_android/com/quick2dx/sdk/AdHandler.java:18
Class
Animation
lib/cocos2d-x/extensions/DragonBones/Armature.h:12
Class
Animation
* An Animation instance is used to control the animation state of an Armature. * @example * <p>Download the example files <a href='http://dr
lib/cocos2d-x/extensions/DragonBones/animation/Animation.h:56
Class
AnimationData
lib/cocos2d-x/extensions/DragonBones/utils/DBDataUtil.h:10
Class
AnimationData
lib/cocos2d-x/extensions/DragonBones/objects/AnimationData.h:8
Class
AnimationData
lib/cocos2d-x/extensions/DragonBones/animation/Animation.h:7
Class
AnimationData
lib/cocos2d-x/extensions/DragonBones/animation/AnimationState.h:9
Class
AnimationEvent
* The AnimationEvent provides and defines all events dispatched during an animation. * * @see dragonBones.Armature * @see dragonBones.a
lib/cocos2d-x/extensions/DragonBones/events/AnimationEvent.h:15
Class
AnimationState
lib/cocos2d-x/extensions/DragonBones/Bone.h:9
Class
AnimationState
lib/cocos2d-x/extensions/DragonBones/animation/Animation.h:8
Class
AnimationState
lib/cocos2d-x/extensions/DragonBones/animation/AnimationState.h:10
Class
AnimationState
lib/cocos2d-x/extensions/DragonBones/events/FrameEvent.h:9
Class
AnimationState
lib/cocos2d-x/extensions/DragonBones/events/SoundEvent.h:8
Class
AnimationState
lib/cocos2d-x/extensions/DragonBones/events/AnimationEvent.h:7
Class
AppControllerBridge
player/proj.mac/AppController.h:33
Class
AppControllerBridge
player/proj.mac/AppControllerBridge.h:6
Class
AppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/iap4ios/sources/AppDelegate.h:13
Class
AppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/umeng_update/sources/AppDelegate.h:13
Class
AppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/luajavabridge/sources/AppDelegate.h:13
Class
AppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/umeng_push/sources/AppDelegate.h:13
Class
AppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/chukong_ad/sources/AppDelegate.h:13
Class
AppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/touch/sources/AppDelegate.h:13
Class
AppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/cocopush/sources/AppDelegate.h:13
Class
AppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/benchmark/sources/AppDelegate.h:13
Class
AppDelegate
@brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */
samples/umeng_share/sources/AppDelegate.h:13
next →
1–100 of 1,302, ranked by callers